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144hz.The most important number is missing there, what refresh are you intending to game at?
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144hz.The most important number is missing there, what refresh are you intending to game at?
High refresh.
144hz.
I don't think you're going to need "the most expensive ampere" to get high refresh at 1080p, somehow, given you can already do that with Turing...
So, presumably, a 1700 at 3.8ghz should be fine with a higher end GPU in gaming and Davinci Resolve, the GPU should be taking up the extra slack on modern titles and editing software, at least to the extent that there shouldn't be any major differences in gaming or even editing. As I said, I do plan to eventually upgrade to 4000 series at some point next year.I don't believe there is any difference between 1080@144 and 1440@144. You're pushing the same frames, therefore the CPU has the same work to do. There's a misconception that higher resolution is less taxing on the CPU, but that's only because a) higher resolution is generally lower refresh & b) you're generally GPU limited at higher resolution therefore not running at the maximum refresh.
Edit: Just to be clear, Ampere is likely to push 1440 closer to 144hz therefore a bottleneck is likely if the CPU is weak.
So, presumably, a 1700 at 3.8ghz should be fine
It's the CPU he's concerned about, not the GPU.
Right, but the conversation goes -
"A 3700X will bottleneck a high end Ampere at 1080p"
"But why run the biggest ampere at 1080p?"
"Refresh rate"
I was pointing out that even if you were aiming for a high refresh rate at 1080p, you're unlikely to need a "big" ampere, and by deduction from there the 3700X isn't really going to be a realistic bottleneck.
I'm actually kind-of amazed at the original comment - in what world is one of the current best processors on the market going to be a bottleneck ?
You don't need a Ampere to run 1080p on Ultra @ 144hz, A 2080s/2080Ti even a 1080Ti would accomplish that
That's a very good idea. Thanks Dirk, I'll give that a go. Much appreciated.I couldn't be sure, can't you test with your current system and see how the CPU copes? Drop the settings right down to lowest in your game and disable Vsync, see if the CPU can push the GPU all the way to 144Hz.
I don't believe there is any difference between 1080@144 and 1440@144. You're pushing the same frames,
Say what........?
Your not pushing the same anything, each 1080p frame is 2 ,076,300 pixels.
1440p frame is 3,686,400 pixels.
Effectively slightly under twice the work each frame.
If you don't believe their is any difference, then I would suggest you go read up on it a bit.
We're talking about CPU work load, not GPU work load.
That's a very good idea. Thanks Dirk, I'll give that a go. Much appreciated.
Yep and that's at today's AAA games/Ultra settings. We'll soon see higher end cards struggling at this resolution with RT if Nvidia/AMD don't stop drip feeding performance improvements from an eye dropper.I'm not sure a 1080ti could hold 144hz with ultra settings. It's surprisingly taxing on the GPU even at that resolution. I'm sure I tested Firestrike previously with a 1080ti/6700k setup and the GPU couldn't keep up at 144.
Edit to add: even a 2080ti can struggle for 144 in AAA games.
https://www.techpowerup.com/review/...er-benchmark-test-performance-analysis/4.html
https://www.techpowerup.com/review/kingdom-come-deliverance-benchmark-performance-test/4.html
https://www.guru3d.com/articles_pag..._graphics_performance_benchmark_review,6.html
I'm not sure a 1080ti could hold 144hz with ultra settings. It's surprisingly taxing on the GPU even at that resolution. I'm sure I tested Firestrike previously with a 1080ti/6700k setup and the GPU couldn't keep up at 144.
Edit to add: even a 2080ti can struggle for 144 in AAA games.
https://www.techpowerup.com/review/...er-benchmark-test-performance-analysis/4.html
https://www.techpowerup.com/review/kingdom-come-deliverance-benchmark-performance-test/4.html
https://www.guru3d.com/articles_pag..._graphics_performance_benchmark_review,6.html