Soldato
Im thinking this benchmark is fubar'd
Works perfectly for me. It's my benchmark of choice at the moment for stability testing.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Im thinking this benchmark is fubar'd
No one responded me earlier so another try. My card is Sapphire HD 5850. What happens is the screen flickers as hell and some colourful spots appear.Attention HD 5850 owners!
Is this happening in your Unigine demos or am I the only one? DX9 and DX10 are even worse.
http://www.youtube.com/watch?v=tq1b2hxQXZM
try full screen.No one responded me earlier so another try. My card is Sapphire HD 5850. What happens is the screen flickers as hell and some colourful spots appear.
does it happen in games?I happens both fullscreen and windowed. And also with all drivers. Now I'm using 9.10. I've already contacted OC customer service and I'm getting a new one when availability gets better.
Just asked to make sure that's all
does it happen in games?
Have put my original 3870 run in there for comparison, which was clocked using the Catalyst Control Centre.GPU - Core - Mem - FPS - Score - Vcore - Temp - %OC
3870 - 795 - 2402 - 19.1 - 482 - CCC
4890 - 850 - 3900 - 34.0 - 856 - 1.35
4890 - 950 - 4400 - 38.1 - 961 - CCC - 70 - 12.05
4890 - 950 - 4600 - 38.0 - 957 - 1.35 - 70 - 11.76
4890 - 975 - 4600 - 38.9 - 980 - 1.37 - 74 - 14.41
4890 - 1000 - 4400 - 39.5 - 995 - 1.40 - 78 - 16.17
tessellation on or off?5770 Crossfire
Unigine
Heaven Demo v1.0
FPS: 66.7
Scores: 1597
Hardware
Binary: Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system: Windows 7 (build 7600) 64bit
CPU model: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz
CPU flags: 3807MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT
GPU model: ATI Radeon HD 5700 Series 8.660.6.0 1024Mb
Settings
Render: direct3d11
Mode: 1680x1050 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Unigine Corp. © 2005-2009
tessellation on or off?
as said above sometimes when u enable Tessellation it doesn't actually turn it on .Tessellation on although i just ran it again after clocking up my graphics cards and only got 44fps...?
My results seem to be really random.