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Have I really got a bottleneck?

Associate
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13 Apr 2009
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1,589
Having a few problems with SC Conviction the frames go up and range from 24 to 60, hope Im going to be ok, because ive asked loads and everyone has been saying id be ok.

Cheers
 
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ATi weren't ready with the drivers for this one. I've read a lot of glowing reports of how well it runs on Nvidia cards and, uh, very mixed ones about ATi. Game looks amazing though.

I expect a 10.5 Preview will fix a lot of that. 10.4a is the driver to use for now.
 
Associate
OP
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ATi weren't ready with the drivers for this one. I've read a lot of glowing reports of how well it runs on Nvidia cards and, uh, very mixed ones about ATi. Game looks amazing though.

I expect a 10.5 Preview will fix a lot of that. 10.4a is the driver to use for now.


Ok cheers, guess ill have to wait :)
 
Soldato
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Since a E8400 at 4.25GHz is more or less on balance with a 5850 on a scale, your E8400 at 4.05GHz would bottleneck a 5870 a bit.

Try overclocking your E8400 higher may be?
 
Soldato
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SC Conviction is another ubisoft poor console port like assassins creed 2 was, play it then ditch it.

This basically sums it up. Console ports have lately been really badly ported to PC and i wouldn't think an E8400 at 4GHz would bottleneck a 5870, although there is always a slight bottleneck in every system but it's barely noticeable.
 
Soldato
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i doubt an e8400 @ 4ghz will bottleneck this game tbh. you guys didn't even ask at what resolution he games! I see he has a 24" monitor so I assume 1900x1200...with 4xAA and 16xAF he should not be bottlenecking at all.
 
Soldato
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Wouldn't it be 1920x1200 or 1920x1080?

It might well bottleneck it I reckon, my Phenom 2 965BE goes upto around 60% on 2 cores on Crysis with a single 5830, and that's supposed to be more GPU intensive or so I've heard.
 
Soldato
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Wouldn't it be 1920x1200 or 1920x1080?

It might well bottleneck it I reckon, my Phenom 2 965BE goes upto around 60% on 2 cores on Crysis with a single 5830, and that's supposed to be more GPU intensive or so I've heard.

Depends on what motherboard and ram you're using as well.
 
Soldato
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Yeah it's an unoptimized console port, I think it only supports DX9, goes to show how ubisoft treat the PC community. On top of all that you have their stupid DRM which means you have to be on-line to play the game even when playing off-line, you lose connection the game shuts down. :eek:

The PC version was less well received with GameSpot scoring it 6.5/10, citing bugs, missing features, and connection issues.
 
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Soldato
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Both of those are notoriously CPU limited games, not to mention they are benches at 1680x1050 with no AA and no AF. I mean you realize bit-tech picked both of those benches specifically because they were entirely CPU limited? It pretty much says so.

Therefore hardly relevant to the OP, IMO. I mean X3 is ancient anyway, it's only single threaded.
 
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Soldato
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Both of those are notoriously CPU limited games, not to mention they are benches at 1680x1050 with no AA and no AF. I mean you realize bit-tech picked both of those benches specifically because they were entirely CPU limited? It pretty much says so.

Therefore hardly relevant to the OP, IMO. I mean X3 is ancient anyway, it's only single threaded.
Actually the GPU bound for 5870 for Crysis at those settings is actually at average 57fps. i5 750, i7 920/930, i7 980X overclocked to around 3.5-4.72GHz+ all manage to get the 5870 to average 57fps, whereas the E8400 at 4.25GHz only managed to get the 5870 to average 48fps, so it is clearly a case of the CPU not keeping up with the 5870. 48fps vs 57fps is roughly 84% vs 100%.

The bottleneck might not happen in all the games, but assume even if only 30-50% of the games does, I stand corrected that by overclocking his E8400 to higher the 5870 will give him increased frame rate (unlike slower cards that already hit the GPU bound), practicularly for games that stress the CPU more.
 
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Soldato
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again, 1680x1050 with no AA, no AF, on a game that takes advantage of multithreading :/

He is gaming at a much higher res with, I assume, a substantial amount of AA and AF....and the game in question is just a dual-threaded game.
 
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