So fro monly a quick bit of playing, will update later
Textures/gfx, tbh quite like the style the textures seems to be designed to look very much like their concept art (like border lands was but a different style) that weird smooth painted look that didn't look this worldly, meant to be disconcerting and show you how much the world has changed rather than just very poor textures, they seem decent res you can read text on most bits of "junk".
But they're not great in places and either they're the next one down from top or they've been designed for 720p resolution.
I think anyone pinning hopes on "but it's a pre release build the textures will be much better at release" will be disappointed.
Obviusly AAwill be i nthe final game and that'll make things a lot better.
Character models and thier textures though seem off more console like, hopefully they'll improve and this is just a lower gfx setting but not sure.
FMV's all seem pretty low res and blocky and are either low space place holders or the console versions, but as it's SE i'd expect them to be done in full hd.
Enemy AI seems retarded to put it simply, doubt that will change by release.
Movement feels clunky and like it should be done on game pad to make sense.
Aiming/mouse control also feels very very strange, kinda like the emulating a joystick console ports.
Game play: combat seems a bit meh with the poor ai, but haven't played enough to really comment on that atm.
Seems pretty good hopefully the story is good and the dialogue options etc, will find that out when i play it a bit more.
But i very much doubt the player movement will be changed it seems a design choic and it'll be staying.
Mouse movement, hopefully the backlash over that gets them to go back and do it properly for release but again i doubt it.