Risen 2 - Official!

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Aside from the ridiculous (in my opinion) £39.99 pre-order price on Steam, I'm finding that it is available for pre-order on 360 and PS3 from many sites but hardly any for PC. Wonder why that is :|
 
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I agree apart from the last act it went down hill very fast, but still a good game :cool:

Completely agree last bit was fell flat i suppose it was lucky to miss the grave Mass Effect 3 was busy digging :p. But looks a very interesting setting just hope there a demo of some sort to see how the combat and everything feels. Also £39.99 on steam are they haveing a laugh.
 
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Caporegime
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Mash Those Buttons give 3.2/5, acknowledging that the game at least tries to fullfill its potential promises (to no avail I presume).

Sword fighting against humanoids still makes for more time-consuming encounters, but there were no longer cases of attacks slipping through a defense posture. Riposting and parrying have been improved since the preview as well and now give better opportunities to retaliate against opponents. The timing for when to counter with those two tactics is unforgiving though, so it’s crucial to pay close attention to enemy attack patterns. Damage and sword fighting didn’t receive the only adjustments in combat; firearms got an accuracy boost as well, making them even more useful.

There’s still no defense against monsters other than kicking them to gain space for an attack,leaving those battles to suffer from being an exercise in dealing as much damage as possible as relentlessly as possible. Having to deal with monsters that way come across as an unfortunate design choice given how tactically the game trains the player to think about fighting in general. Even the inclusion of a dodge roll mechanic would have sufficed to keep a consistent feel to combat.​
Did they forget to implement the spacebar-dodge?

VGRevolution gave the game an 8/10 and noticed that while the game’s RPG mechanics like the quests were fairly traditional to the genre, but at least it does not take away from the game, as RPG mechanics usually do.

For me Risen 2: Dark Waters was a nice change of pace from the fantasy or space RPGs we generally see. Playing as a pirate was a blast. The game’s RPG mechanics like the quests were fairly traditional to the genre, but at least it does not take away from the game. The one thing I did get frustrated with at times was the game’s pacing. It was slow. You start off with only the ability to do a simple attack with your sword. As you earn experience you can then trade that experience in to upgrade your different attribute categories of sword fighting, bugs, toughness, thievery and magic. However, upgrading these areas does not immediately grant you the new abilities associated with that level. Once you rank up the level you need to then talk to someone who will train you on the abilities related to that level. A few times someone will train you on a specific area for free if you help them but most of the time you have to pay gold to be trained. I found this frustrating as I was constantly short on gold. I never had enough to train my character in all the abilities that I had access to for my level and buy the best equipment. Even simple tasks like sneaking, you have to pay someone to train you. The more advance the task the more you have to pay. Early on I invested in the sneak, lock pick and pick pocket abilities so I could have more money. This did help some as I stole pretty much everything I could get my hands on in the game and then sold it. But, this dual process made the progressions too slow for my liking. It would make more sense to be able to unlock new abilities by either upgrading or paying someone to train you to do them, not both. The one benefit of this dual unlock requirement was that I did a majority of the side quests in the game for the extra gold. This really helped fill in the story and game world for me.​
8/10 over at The Controller Online.

Risen 2: Dark Waters is a non-linear Action RPG that follows a, mostly, open world format in that you’ll be limited in where you can go at times, but eventually you’ll have the run of the place. Even at the start of the game, when you’re pretty much confined to the one island you’ll still have free reign over how you play the game. There are often a number of different quests that will accomplish your goal and a number of different ways to complete each quest.

The way you play Risen 2 will depend heavily on how you build your character and you’ll have to choose wisely as this game doesn’t make it easy to be a jack-of-all-trades type. Stat points are hard to come by and fall into one of five categories, so you’ll often find yourself wondering if you should up your toughness so you can stay alive longer, or your thievery so you can finally pick some of the locks you’ve been coming across.​
IGN give more than 6.5/10.
The sword fighting is dull at the beginning, but gains quite a bit of depth after you've learned to kick, use powerful attacks, parry and riposte. When dueling other humans or slashing at sword-carrying sea creatures the system shines, resulting in satisfying timing-based gameplay where you block, deflect and counter-attack incoming slashes. Against monsters, however, the sword combat system is far less appealing. Creatures sometimes charge, sometimes stupidly wander about in circles while absorbing damage, and in many cases launch into irritating, uninterruptible attack sequences that make toe-to-toe fighting a mess. Wild swings in difficulty between enemy types mean you'll just as often have to rely on chipping away at health, retreating, saving, then repeating, and often reloading when combat encounters routinely break down because of factors beyond your control.​
Atomic Gamer (7/10):
Combat is just as frustrating as what we've seen in the last few Piranha Bytes games, and while your fights with humanoids will eventually allow you to block, parry, riposte, and generally use as much defense as you do offense (or at least, only after you've gained XP, called Glory here, and used it along with plenty of gold to train up the necessary skills), all of that can be thrown out when fighting the game's rather terrifyingly-designed creatures. For some reason, the developers have decided that if the enemy in front of you is of the monster variety, you cannot defend yourself at all, so your battles with the local fauna usually turn into button-spamming click fests.


 
Caporegime
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A Risen 2: Dark Waters review has popped up at Destructoid, and the score is 7/10.

...Risen 2 is ridiculously cheap at times. There are many monsters that can hit harder and swifter than you can, some of which can even outrun you if you attempt to escape. Certain monsters possess unblockable attacks that hit faster than the player can move, and they aren't shy about repeating those attacks and locking our hero into repeated "pain" animations. If you fight multiple opponents at once, you'll be trapped in a situation where one will be attacking you at melee range, while the others stand at a safe distance and throw unlimited spears or fire vicious muskets at you. All this is thrown at you before the hero is even halfway capable of defending himself against most of the enemies he'll be facing.

At times, things are so imbalanced as to be totally demoralizing. Risen 2 cruelly sets the player up to fail. Fancy challenging the first NPC you meet to a training duel? Expect him to kick your ass, using moves you won't be able to utilize yourself for hours. Expect him to whittle your health down to a sliver, which will you'll have to heal yourself. Expect that small mercy to be lacking from the less empathetic creatures waiting outside. Oh, and expect to save before and after every single fight, and sometimes in between.

...

Speaking of amusing, Risen 2's idea of what is and isn't an acceptable joke raises an eyebrow at times. I'm all for tasteless gags, but some of the dialog in this game may cross the boundaries of acceptably risqué patter and fall firmly into offensive territory. One early quest involves trying to force your companion into a kitchen job for no other reason than she's "a woman." Later on, characters openly refer to black natives as "spearchuckers" (a racist term in Europe) while several homophobic jokes crop up. One can argue that these characters are steeped in a world of piracy and such ignorance is expected, of course, though the fact that the comments are regularly presented in a matter-of-fact manner, with absolutely no sense of criticism or complaint, and sometimes come from the hero's own mouth, remains faintly alarming. It wasn't enough to offend me personally, but I certainly was surprised and I'd recommend those with rawer nerves keep their shields up.

...

Risen 2: Dark Waters is a difficult game to review, because I want to express how much I enjoyed myself in spite of the mountains of criticism that it quite rightly deserves. It's unnecessarily mean-spirited, it demands an immense amount of the player's time before it hits its stride, and the whole thing's potentially offensive to boot. All that said, when it finally opens up and lets the player have fun, Risen 2 has hours upon hours of legitimately enjoyable gameplay on offer. The frustration of getting trapped in the corner by a faster opponent never lets up, but once players get strong enough to soak it up and hit back, the feeling of relief and vindication is remarkable. All told, you'll get over thirty hours of pirate-flavored silliness that will brutalize you, then make you feel good inside.

What Piranha Bytes has developed could have been a thoroughly supreme game, one that could have gone toe to toe with the heavyweights of action role-playing. Due to a number of highly questionable design decisions, however, a lot of that potential has withered away. With so much lost, it's perhaps a testament to how talented the team secretly is that Risen 2 is still packed with fun in the face of truly inhibiting setbacks.
 
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Has anyone taken the plunge with this yet? Any feedback? :)

I'm in the mood for a new RPG (waiting on Dragon's Dogma on the xbox) and I did enjoy the first Risen (well the first 2/3rds of it at least)...
 
Soldato
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I've just started the first one, in harbour town but the fights seem damn hard? one hit and like 50% hp gone haha unless i am doing something wrong?(i dodge/parry a lot but haven't got any armour as gold seems hard to get?)
 
Soldato
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I made a gameplay video (1080p) showcasing the graphical errors of Risen 2
Here it is
http://www.youtube.com/watch?feature...&v=_tkIemLskTI

I think it shows pretty well what a horrible technical mess this game is.

Please note that details are maxed, my PC has latest drivers and runs over 100 games I have currently installed without any problems, including games like Witcher 2, GTA4, Arma 2 etc.

Risen 2 needs patches, ASAP!

Otherwise I like the game, it is great, but the graphical stuff is killing my enjoyment of it.
 
Caporegime
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Basically everyone is saying this..

Risen 1 = Gothic 1/2
Risen 2 = Gothic 3

They are not saying it's the same type of game but more towards the performance, bugs and general poor feel of the game. The cost is a complete rip off as well and I think this one might be worth iso testing first or atleast the DLCS
 
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