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I'd like the razer, just wondering if it's the same quality/components as a cheaper set and you're paying for a brand name. If they're decent for the price I'd have no problems buying it.
Just nearly broke my Filco by hitting it.
TvP is so damn gay. I go in with a 111 at the start and destroy his expo cos he 1gate expands. He pushes me back, I expand to my third and start the macro. I get ghosts quickly and quite a few medivacs.
I go back in about 5mins later after doing multiple drops and thinking "Yeah hes dead" and BAM. Storm spam all over me even though i'd EMP'd most of his HTs.
He still didn't attack, I went back home and maxed again and then the same happened. I just left, **** is broken.
Have you tried base racing against him? As i dont have the micro to beat toss im thinking the best bet would be to never directly engage him but instead to build enough medivacs to load up your entire army and do an all in multi location drop... surely without his main and natural even if you die to his army you should come out on top! that or he base trades but i would assume stimmed mm should out destroy the protoss death ball
I hate blizzard.
They've just mad 3 changes.
Overlord speed slightly increased.
Queens now start with 50 energy.
Observers build In 30 instead of 40seconds.
So now they've basically screwed cloaked banshee harass cos most of the time you get there about half way through the observers build time if the toss knows what he's doing -_-
They said they're watching the matchups and they're trying to balance TvP in the early game for toss and late for Terran. I don't see any Terran changes cos it'd have to be something big.
The Zerg changes are for faster creep spread and better early scouting. I didn't think early scouting was too much of a problem and the creep spread for hellions is stupid. Speedlings deal with hellions pretty effectively as long as the zergs BO isnt greedy.
omg, these changes have made my day. I would have been just happy with the OL speed increase but queens with 50 energy at the start?! So instantly you get a creep tumour and a inject, then your third queen (in zvt) will have 2 more tumours. The spread will be insane!!
Early scouting is a massive problem for Zerg. When I say early, i mean about the 6/7 minute mark. OL's are so slow, if the terran is half decent the zerg will never know whats going on. Most of the time in zvt most zergs just coinflip and hope they guess right. Whereas terran can just throw a scan into our base, or P can get a observer out.
True. I just usually sac an overlord cos as Zerg minerals aren't usually the problem.
1 marine or a stalker can stop all early scouting from a OL though. Also v P the only real way to see whats going on is to look at 3rd and 4th gas timings. Works on some maps, not on others.
What about my surprised?
Out of curiosity, what league and race do you play?
Like I said I didn't play perfectly. I'm sure if I'd handed control over to MKP he'd have wiped the floor with my opponent. But the guy I was against was a pretty bad player and played no better than I did. Anyone that cannon rushes is a complete douchebag. Have you heard of gaulzi? He's high master and all he does is cannon rush every game. His target is to make GM using no other strategies. Guess what league he was in before he started cannon rushing?
Platinum.
I'm thinking about buying a set of headphones with a mic attched for 2v2 skype starcraft and killing floor ts
http://www.amazon.co.uk/dp/B003TZF3...de=asn&creative=22206&creativeASIN=B003TZF3K0
Anyone tried these? Seem like a pretty good price and I really like the looks of them.
http://www.overclockers.co.uk/showproduct.php?prodid=SP-014-PT&groupid=702&catid=1058&subcat=
Was also thinking of these if they're not too far, quality-wise from the above.
cheers
I hate blizzard.
They've just mad 3 changes.
Overlord speed slightly increased.
Queens now start with 50 energy.
Observers build In 30 instead of 40seconds.
So now they've basically screwed cloaked banshee harass cos most of the time you get there about half way through the observers build time if the toss knows what he's doing -_-
They said they're watching the matchups and they're trying to balance TvP in the early game for toss and late for Terran. I don't see any Terran changes cos it'd have to be something big.
The Zerg changes are for faster creep spread and better early scouting. I didn't think early scouting was too much of a problem and the creep spread for hellions is stupid. Speedlings deal with hellions pretty effectively as long as the zergs BO isnt greedy.
Just to add this is only live on a test map in ladder rotation ATM. I'm not going to hold my breath on them not giving Toss yet anther buff tho.
Had a 55 minute game on Shakuras earlier, both of us ending up on 3-3 bio, 3-3 mech, But I managed to get 3-3 air which was his downfall! 3-3 Battle cruisers and Vikings are somewhat potent! 8 bases, 4 mined out for me lol and still had 15k banked, ended up pulling all scv's and mule farming! An to top it all off used some manner mules to wrap up the victory
A lot of my TvT losses are because I transition to BC/viking too soon or too late... what do use as a benchmark for when to switch? When you reach X bases or...? I usually think "eh... got quite a lot of tanks, should probably get some BCs now" or "holy **** he has BCs i need to throw down starports" by which point it's obviously far too late. It's a pain in the butt how bad they are before they get 3/3 too. IMO BC build time should be reduced by about 5-10%.
These sig things are pretty cool . I put my US one cos I mainly play that atm (it's easier so I stand a chance of reaching masters lol).
I hate blizzard.
So now they've basically screwed cloaked banshee harass cos most of the time you get there about half way through the observers build time if the toss knows what he's doing -_-
Why are you always so negative man? They havnt screwed cloak banshee, you just need to adjust your build a little. Toss doesnt build robos every single game straight away, and i delay my obs quite a bit to get immortal out.
This change should make very early marine pressure difficult as you now cannot kite queens .-------UPDATE
After initial testing and feedback, we have removed the Queen starting energy increase and we have decided to modify:
Queen anti-ground weapon attack range increased from 3 to 5.
Please note: The look of the queen’s ground attack animation is affected by this adjustment, and will be changed when we expand the balance changes beyond this map and to the rest of the game.
Blizzard have updated the current changes and also commented on TvP
This change should make very early marine pressure difficult as you now cannot kite queens .
Also TvP : http://sea.battle.net/sc2/en/forum/topic/231453149#1