Decided last night to finish branding the Warchiefs in Nurn. What a fight it became with one of them that he fled but 20 - 40 endless Uruks kept coming every 1 - 2 minutes. Such fun ripping them apart and dropping them to the ground or if it gets too heated, brand them and get them to fight each other to thin out the herd. I had to hunt the Warchief again via his squealer/posse.
Absolutely loved it when Mount Doom was lit. I really wish the end of the game was so much darker, longer and harder.
Shame there was no photo mode available for Sauron at this point. So lovely how dark and gritty this part became. ^^
I couldn't believe Pash Blade Master made a return leading the army before the tower. I killed him just before the half way stage of the story that was an incredibly long hard fight with another captain.
RPSRSVP said:
The voice acting was outstanding. The lines “Make this Uruk scream and his master shall answer” and “Forfeit your mind” I could listen to all day long. All the voice acting was of good quality but Alastair Duncan stood out to me. I like the intros and name chanting for the higher ranked enemies. Overall it was a very enjoyable game. If Monolith continues it’s AI and interaction improvement trend, omits the mistakes/issues in the sequel, it can break into stratosphere where some of the best titles we know reside.
I still reckon the best missions were the stealth dagger/freeing the slaves missions. Taking out/luring guards, worms, undetected, distracting a large group of Uruks to move to the next zone or poison grog barrels to get them to fight. As well as having to follow some around buildings/hills undetected where they were almost walking in sight. Even a simple rustle of a bush or grunt would cause them to investigate.
At least The Bright Lord Final Battle is left. Sauron vs Celebrimbor.