The *Official* Eve Online Thread

Man of Honour
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Not a poke at Floyd I hasten to add but was quite amused on coming back for the alpha thing to notice that some of the most prominent people complaining about how cheap things like off grid links and skynet were have spent the last 2-3 months almost exclusively flying in interceptor gangs - with their interdiction nullification and movement/warp speed advantage able to escape from most targets they'd engage if they couldn't easily kill them, etc. how is that any different from the "cancer" they claimed was killing eve? :D

(Not that I care if people fly around in interceptor gangs just the double standards I find hilarious).
 
Soldato
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Not a poke at Floyd I hasten to add but was quite amused on coming back for the alpha thing to notice that some of the most prominent people complaining about how cheap things like off grid links and skynet were have spent the last 2-3 months almost exclusively flying in interceptor gangs - with their interdiction nullification and movement/warp speed advantage able to escape from most targets they'd engage if they couldn't easily kill them, etc. how is that any different from the "cancer" they claimed was killing eve? :D

(Not that I care if people fly around in interceptor gangs just the double standards I find hilarious).

you can shoot an interceptor, you can drive it off grid winning the objective, you can point it, you can smart bomb it, they don't generate obscene amounts of isk.

OGBs were on a station undock or in a POS (originally) or unprobeable in a safe aligned to a station.

Skynet... same as above except its bloody fighters were on some other grid allowing a cheap ship to fight with the dps of a carrier. Only a titan driveby doomsday was gonna stop you.

There are levels of cancer, some can be operated on no worries, The above 2 were incurable blood cancers.


Also flyod, i see you're in TC, I'm one of your noob neighbours in Es and Whizz :)
 
Soldato
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Not really the same though is it Rroff... Interceptors may be able to entirely chose their engagements like a Skynet carrier used to be able to do, but they're not able to solo own pretty much any other ship in safety! So yeh, massively different...

@Panos re: F2P... That is intentional, they obviously want people to pay subs still. They've just offered a cut down version of the game that kinda takes over from where the old trial accounts used to be. Want to use your full skills, sub an account with plex/IRL money.

Whilst I'm not convinced that moving the game to F2P was the best move ever, I certainly don't see how it can be conceived as a negative thing from your perspective. If they hadn't done it, you wouldn't be able to fly your ship without paying - it's no different for you.

@Jak. Yeh we joined TC for a change of pace. Lot of our content generators were too busy to organise stuff but we enjoyed playing together. So joining a interesting blob worked for us!
 
Soldato
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I view the F2P they implemented as an infinate free trial rather than a fully free to play model.

90% of F2P games have the entire game available F2P but with microtransactions cutting out grind that is almost impossible to do without paying.
 
Man of Honour
Joined
13 Oct 2006
Posts
91,104
you can shoot an interceptor, you can drive it off grid winning the objective, you can point it, you can smart bomb it, they don't generate obscene amounts of isk.

OGBs were on a station undock or in a POS (originally) or unprobeable in a safe aligned to a station.

Skynet... same as above except its bloody fighters were on some other grid allowing a cheap ship to fight with the dps of a carrier. Only a titan driveby doomsday was gonna stop you.

There are levels of cancer, some can be operated on no worries, The above 2 were incurable blood cancers.


Also flyod, i see you're in TC, I'm one of your noob neighbours in Es and Whizz :)

OGBs and even skynet were both catchable albeit not easily - I demonstrated methods both of where it was possible to make a skynet carrier nigh uncatchable but also ways it was possible to catch them especially those that were more sloppy about it.

There were several people who specialised in catching people's OGB boosting alts who'd catch several a night on a good run - I bought quite a few faction CPU modules from one of them for use on my link lokis :D

Its not a million miles removed from the relatively cheap and easy PVP of an interceptor gang so its kind of hypocritical to complain too much about one and then spend most of your time doing the other IMO.
 
Soldato
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31 May 2009
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Not sure what the ingame tutorials are like these days. But the CCP provided ones on youtube for scanning and the like are really good. What don't you understand about wrecks and salvage?

I think it is simply a matter of wording, when you kill a ship it becomes a wreak, now the containers let you know if it has something in that container or not.
They also use the words wreck for signatures you scan down, and then attempt to hack.
I now know the difference.

Hacking however seems strange minigame, you click about randomly on a minesweeper board, and then find firewalls or the nodes, then click on that a bit until you 'hack' it.
Is there more too it than this?
How does one increase the amount of hack power one starts with?
I assume skills increase it, and that better modules increase it?
 
Associate
Joined
23 Jul 2006
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Skills bump the "Power" you have as do T2 mods Iirc? although not sure if you can use them as an Alpha? Also a guide to help with the Minigame here (He has a load more for alphas as well)

 
Man of Honour
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91,104
Noticed something about some problems with the gifts didn't read what. Most of its utterly pointless anyhow unless you are really really into the lore or player driven events in eve.
 
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