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Can I get above 140+ FPS by using the 1080p lowest settings with i5-3470 and GTX 1050?

Soldato
Joined
13 Jun 2009
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6,847
Probably. I get a solid 70-85 FPS with my R9 270 and I have mostly high settings. 140+ FPS with a 60 Hz screen though? The tearing man, think of the tearing!
 
Soldato
Joined
22 Feb 2008
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4,473
Why would getting anything over 60 FPS in overwatch be any use when you only have a 60 Hz screen?

Surely it's just wasted as you'll be skipping frames, might as well just stick VSync on and have a consistent 60.
 
Caporegime
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144hz screen ideally and youll need a 970 gtx 980 gtx or 1060 gtx to get the required fps.

on a 60 hz screen as people saying its pretty much not nice experience . youll get tearing rippling down the screen.
 
Associate
Joined
28 Jul 2016
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99
Barely, most likely, with frequent drops well below it during team fights. 1050 Ti would have a better chance of not dipping too far.

As the others have said though, what's the point on a 60 Hz screen?
 
Soldato
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@ManCave
Why would getting anything over 60 FPS in overwatch be any use when you only have a 60 Hz screen?

Surely it's just wasted as you'll be skipping frames, might as well just stick VSync on and have a consistent 60.

Because it improves the feel from the mouse even on 60hz. Playing on many types including
4K at 60hz 60fps and 100
2560*1440 at 144hz at 143fps
4K at 100 feels much better even if your only seeing 60hz it feels soo much bettee
 
Associate
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Rugby
I play overwatch on my desktop. I use medium and some high and I get a solid 70fps (display limit option instead of v sync) I found it felt better. I played without a cap for a day or two and I had FPS of between 100-140. On low I imagine you will get 140 plus. I can confirm tonight if it's important to you.
 
Soldato
Joined
13 Jun 2009
Posts
6,847
Only if you like horrendous input lag :p
Different people are sensitive to different artefacts I guess. I've never felt input lag using VSync but tearing drives me mad. Also, Overwatch has a "reduce buffering" option which I reduces input lag by a frame on average. Of course, even better would be to use FreeSync or GSync and not need triple buffering or VSync (most of the time) at all! :D

Because it improves the feel from the mouse even on 60hz. Playing on many types including
4K at 60hz 60fps and 100
2560*1440 at 144hz at 143fps
4K at 100 feels much better even if your only seeing 60hz it feels soo much bettee
Eh, it improves the feel of the mouse on some parts of the screen. Not for my tastes. :(
 
Associate
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7 Mar 2005
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1,631
If you really want to run beyond the monitor's refresh rate you can enable fast sync. This should eliminate tearing and 90% of the input lag you get with traditional vsync, win/win IMO.
 
Associate
OP
Joined
28 Aug 2016
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37
I play overwatch on my desktop. I use medium and some high and I get a solid 70fps (display limit option instead of v sync) I found it felt better. I played without a cap for a day or two and I had FPS of between 100-140. On low I imagine you will get 140 plus. I can confirm tonight if it's important to you.
Yeah I want to know how much FPS can you get with the 1080p 100% render scale lowest settings.
 
Soldato
Joined
6 Feb 2010
Posts
14,594
Sorry to say if you removed the graphic limitation, that your CPU would become what's holding you back. A none overclocked i5 won't be fast enough to hold a solid 100fps in online multiplayer games...whereas for single player games it probably won't be as much of an issue.
 
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