Soldato
Wow, the Tyrant Mine purple hideout on Hard is no joke, hardest thing yet by far.
Really enjoying this now.
Really enjoying this now.
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Clip of some early level gameplay footage and me failing in freeplay. Excuse friends talking in the background was on discord at the time!
tried the game for couple of hours, and mirroring what other ppl posts say the loading screens are tiresome, and for love of god the town to find the next NPC to talk to and spam (skip-skip-skip-skip) then having to walk back back to the javelin. you feel no emotion to what they are saying why did devs think this was a good idea. the other issue is the textures popping in. all missions are bland go to xyz kill some NPC and then that's it, the loot system you never get any good gear.
I imagine the devs, being Bioware (or what's left of it) probably tried to make a more involved and interesting game with a focus on story, dialog etc. and then some EA busy-body turned up and stuck their oar in to force them to scrap this, scrap that... scrap this interesting world building - there's no way to monetise compelling dialogue or story sections... scrap these deeper systems and layers of gameplay - we don't want the player enjoying themselves too much or there won't be an incentive to skip boring grind by opening their wallet... and so on...
What are your settings?