Red Dead Redemption 2

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Graphics settings are far more important apparently....

And we are told not to mention the gameplay in case of spoilers no matter how minor despite the fact that it appears most people have played this on console already.

Essentially, excellent environments, hunting is a glorious time sink, shootouts and predators can be lethal, and try to remember you are an outlaw.

Yup, I have finished it twice now. This time I am still on chapter two just messing about. Stupid things like putting people on train tracks and waiting for a train, hilarious. So much fun can be had, it also looks amazing. Dragging people through a town on your horse and hearing the shock from people lol. Love this game.
 
Soldato
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Essentially, excellent environments, hunting is a glorious time sink, shootouts and predators can be lethal, and try to remember you are an outlaw.

The last few evenings have flown by playing this. Think I spent over an hour just messing around and playing poker without realising :p. Hardly even got that far into the story yet.

I can see it being a game of almost limitless possibilities and one I think I’ll be playing for a good while after completion.
 
Man of Honour
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At last, I was starting to wonder if there was anything at all that I didnt like about the game and I finally found it. Its the online "competitive" pvp. Its utter...utter, and I will say it a third time, utter BS.

Whatever you do, if you play online, dont ever do any of the pvp "matches", they are total drivel. Players instant headshotting you, I mean you can literally run around a corner at full speed and someone will instant headshot you. Some players who seem to be virtually indestructible, I swear that there was one guy who I must have hit at least 9 times, I even had to reload at one point, and he still didnt die. Instead he had time to kill two other people and then turn and headshot me. That particular guy ended the round with something like 48 kills and nobody else was above 9 kills. Other players literally phasing about all other the place, lagging maybe but blinking from one place to another, one second he is there 10m on your left, then he disappears and is 5m to the right, then 5m to the left, then 5m to the right, then disappeared and 10m behind you.

Thank god the game is an RP/co-op heaven for online and a terrific storyline in SP because the online PvP is so bad its unbelievable. Funnily enough, I've done a bit of pvp in the free roam mode and thats actually been really good but the "matches" are SO bad.
 
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Soldato
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Online is always going to be a clusterduck, even moreso now on the PC. On the PS4 Pro I enjoyed my brief first hour wandering around before I went into a pvp scenario - it was like CS Beta all over again as I witnessed constant phasing from one spot to another. Sod that. Rockstar just like GTAV will be forever patching and 'balancing' the online game which bloats up RDR2 on the whole, even if you only play SP.
 
Man of Honour
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At last, I was starting to wonder if there was anything at all that I didnt like about the game and I finally found it. Its the online "competitive" pvp. Its utter...utter, and I will say it a third time, utter BS.

Whatever you do, if you play online, dont ever do any of the pvp "matches", they are total drivel. Players instant headshotting you, I mean you can literally run around a corner at full speed and someone will instant headshot you. Some players who seem to be virtually indestructible, I swear that there was one guy who I must have hit at least 9 times, I even had to reload at one point, and he still didnt die. Instead he had time to kill two other people and then turn and headshot me. That particular guy ended the round with something like 48 kills and nobody else was above 9 kills. Other players literally phasing about all other the place, lagging maybe but blinking from one place to another, one second he is there 10m on your left, then he disappears and is 5m to the right, then 5m to the left, then 5m to the right, then disappeared and 10m behind you.

Thank god the game is an RP/co-op heaven for online and a terrific storyline in SP because the online PvP is so bad its unbelievable. Funnily enough, I've done a bit of pvp in the free roam mode and thats actually been really good but the "matches" are SO bad.

This plagues almost any PVP 1st or 3rd person game unless you have (a) spectator mode (b) community [dedicated] servers run by decent and active admins (c) ability to kick/ban players. Look at The Division for instances. Publishers/developers don't seem to care.
 
Caporegime
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On the road....
Not quite sure how but online seems to have fixed itself for me, I’m now rocking a mixture of ultra (textures etc) and medium settings at 4K and it looks stunning and getting a pretty solid 60fps, it dips occasionally but is nice and smooth.

Learned a lot by getting my mate to come round and show me the ins and outs (he’s got this on his PS4) and seem to have converted him to high end pc gaming in the process:D

My biggest problem is I can’t complete anything, I find myself just wandering off and causing mayhem with either the wildlife or the locals, and I often pick the wrong place and time to start a fight, I’m loving the depth of this and it’s ability to draw you in , I thought last night I’d been playing for about an hour, it was in fact over 3!

Brilliant game just hope they fix the seemingly random crashes which, to be fair I recall GTA V being a bit flakey at launch but today it’s rock solid, I hope they soon have this properly patched and optimised.
 
Soldato
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...GTA V being a bit flakey at launch but today it’s rock solid....

Perhaps it is for you. But for a lot of people, since the Casino updaate, the game has done nothing but crash crash crash. Take a look at some of the threads on the Steam forum about it. There are many.

In my experiences RDO is miles more stable than gta5 is right now. I have crashed maybe 3 times on RDO since release.

I haven't played single player at all though so if ya talking about that I cannot comment.
 
Man of Honour
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Online is always going to be a clusterduck, even moreso now on the PC. On the PS4 Pro I enjoyed my brief first hour wandering around before I went into a pvp scenario - it was like CS Beta all over again as I witnessed constant phasing from one spot to another. Sod that. Rockstar just like GTAV will be forever patching and 'balancing' the online game which bloats up RDR2 on the whole, even if you only play SP.

This plagues almost any PVP 1st or 3rd person game unless you have (a) spectator mode (b) community [dedicated] servers run by decent and active admins (c) ability to kick/ban players. Look at The Division for instances. Publishers/developers don't seem to care.

yeah, thankfully the game has dozens and dozens of hours of gameplay (in both single player and co-op multiplayer) without ever needing to do the match PvP. In a way I'm pleased that I finally found something I didnt like as I was starting to worry that I had found my perfect game :)
 
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After experiencing no crashes for the first couple of days, the game started to crash constantly every 20-30 mins for both the Mrs and myself. We've since switched from DX12 to vulkan and not had a single crash since.
 
Caporegime
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Perhaps it is for you. But for a lot of people, since the Casino updaate, the game has done nothing but crash crash crash. Take a look at some of the threads on the Steam forum about it. There are many.

In my experiences RDO is miles more stable than gta5 is right now. I have crashed maybe 3 times on RDO since release.

I haven't played single player at all though so if ya talking about that I cannot comment.
Ah, to be honest I’ve not played GTA V online for months, don’t particularly like it tbh so just play it on an extremely modded single player (I reckon I’d get banned if I tried it online for any length of time, I’ve got my mods in a mods folder but it seems to use them in either version which I don’t think is supposed to!) , it is rock stable, whereas my RDR2 isn’t modded (yet!) but randomly CTD’s - meaning I can’t replicate the crash scenario it just seems random.

I seem to have more crashes online overall I think.
 
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At last, I was starting to wonder if there was anything at all that I didnt like about the game and I finally found it. Its the online "competitive" pvp. Its utter...utter, and I will say it a third time, utter BS.

Whatever you do, if you play online, dont ever do any of the pvp "matches", they are total drivel. Players instant headshotting you, I mean you can literally run around a corner at full speed and someone will instant headshot you. Some players who seem to be virtually indestructible, I swear that there was one guy who I must have hit at least 9 times, I even had to reload at one point, and he still didnt die. Instead he had time to kill two other people and then turn and headshot me. That particular guy ended the round with something like 48 kills and nobody else was above 9 kills. Other players literally phasing about all other the place, lagging maybe but blinking from one place to another, one second he is there 10m on your left, then he disappears and is 5m to the right, then 5m to the left, then 5m to the right, then disappeared and 10m behind you.

Thank god the game is an RP/co-op heaven for online and a terrific storyline in SP because the online PvP is so bad its unbelievable. Funnily enough, I've done a bit of pvp in the free roam mode and thats actually been really good but the "matches" are SO bad.

GTA used to sort players in Free Aim or Assisted Aim lobbies depending on what targeting mode your game was set at. You need to set your game to Free Aim if you don’t want to get owned with instant headshot
 
Soldato
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Ah, to be honest I’ve not played GTA V online for months, don’t particularly like it tbh so just play it on an extremely modded single player (I reckon I’d get banned if I tried it online for any length of time, I’ve got my mods in a mods folder but it seems to use them in either version which I don’t think is supposed to!) , it is rock stable, whereas my RDR2 isn’t modded (yet!) but randomly CTD’s - meaning I can’t replicate the crash scenario it just seems random.

I seem to have more crashes online overall I think.

Ah well the consensus seems to be that it is Social Club that is causing the crashing and not the game per se, and what you have just described seems to fit with that. You will not be using the Social Club in your modded version I imagine so the game will be fine for you.

On another matter, for the first time since I have installed rdr2, windows just came up with a notification about "controlled folder access" and that the "socialclubhelper.exe" was blocked. I then added it to my exclusion list, and the game has loaded in just fine...

Seems I was correct about it being some windows "feature" that was causing my startup problems.
 
Soldato
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So after playing a little bit, found some sutff that bothers me:

- while R* did improve upon the psychic and telepathy behavior of the law, it still has its problems with the NPC knowing where you are and who you are, although no one really managed to "call central comand";
- on the topic of the AI, the NPCs don't see to be bothered by night/dark and fog as they shoot after me pretty reliably even in almost pitch black;
- stealth part is a bit of hit and miss as I managed to get very close to some NPCs and do some stealth kills, but other times I've got sppoted even in cover and moving slowly (probably related to the same issue of the AI seeing too good in the dark);
- there is no option to put a secondary big skin/fur on the horse instead of the rider and have it following you around and also no option (from what I saw) to use a carage to carry more stuff around;
- inventory is based on number of items/category instead of items/empty space/weight, which again is annoying;
- AIs only drop a couple of bullets and number of bullets is also low when you pick up a box of them which kinda breaks the immersion;
- restrictions for specific guns to be used in hunting, although killing shot(s)/headshots are possible with different ones, they ruin (not logical) the pelts
- doing bad stuff, although using mask, still gets the law after you.

And possible other.

I've also tried KDC and some Witcher 3 to see how well the ran and good they look compared to RDR2. Well, I'd say the requirements for this game are warranted.
 
Soldato
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GTA used to sort players in Free Aim or Assisted Aim lobbies depending on what targeting mode your game was set at. You need to set your game to Free Aim if you don’t want to get owned with instant headshot

Yeah I think if you set it to free aim in single player and then go online there is actual free aim pvp matches. But not so populated because hardly anyone knows this is possible.
 
Man of Honour
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Yeah I think if you set it to free aim in single player and then go online there is actual free aim pvp matches. But not so populated because hardly anyone knows this is possible.

Must admit, I didnt know that was possible. That would make quite a difference to my enjoyment of the pvp matches I reckon, cant stand all this assisted aim nonsense, just seems like a crutch to help crap players. I'll set it to free aim and try again.
 
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I'm finding the random ambushes a little unfair. Usually, by the time I notice them, they're already in shooting range and I'm struggling to spot all of them, next thing I'm off my horse and I'm dead.

I managed to escape once but that was only because the terrain gave me a slight advantage, if you're in the open you're dead.
 
Soldato
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I'm finding the random ambushes a little unfair. Usually, by the time I notice them, they're already in shooting range and I'm struggling to spot all of them, next thing I'm off my horse and I'm dead.

I managed to escape once but that was only because the terrain gave me a slight advantage, if you're in the open you're dead.

Assume you are playing with a mouse and not using the lock on feature of the controller. Just like in GTO the mobs are designed to have super aim becuase it's assumed you do also. You are playing at a disadvantage if you don't utilize the lock-on.
 
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Just had a loop of crashes every time I tried loading. Switched to Vulcan from dx12 and loaded straight away. I seem to get slightly worse FPS on Vulcan but at least I can play the dam thing now!
 
Soldato
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I'm finding the random ambushes a little unfair. Usually, by the time I notice them, they're already in shooting range and I'm struggling to spot all of them, next thing I'm off my horse and I'm dead.

I managed to escape once but that was only because the terrain gave me a slight advantage, if you're in the open you're dead.

I didn't really struggled with them when I've used the "dead eye" skill, especially in combination with a repeater with scope. Even the waves of sheriffs and bounty hunters can be easily eliminated from distance.
 
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It appears to run really well on my system, I have minimal water physics and low AA etc but nearly ultra or highest setting on everything else inc textures. The game seems to hover between 40-70 fps with the occasional dip but doesn't really stutter or hitch. Impressed with how smooth it is on a 4770k, vega 56 and 16gb running at 1080p.
 
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