**** Official Microsoft Flight Simulator Thread ****

Soldato
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Interesting my poor performance in cockpit seems.to.be more CPU bound than GPU bound (3770k @ 4.5)

Don't seem to be many performance tweaks for cockpit ?
 
Associate
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Personally it feels like this product was rushed to be published. There is no GPU that can comfortably hold good performance, only handful of controllers will give you somewhat realistic experience. Most aircraft are in similar prop range, lack of livery, no red bull air course, autopilot broken, gliders would be amazing for the scenery.
 
Soldato
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Guys only had one recommendation, anyone recommend a good HOTAS system for a beginner

Thrustmaster brought out the TCA airbus stick to coincide with the game which looks pretty decent.
The VKB Gladiator NXT is a new stick that will probably be better built which looks good to.
The Honeycomb yoke is also popular.
 
Soldato
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Interesting my poor performance in cockpit seems.to.be more CPU bound than GPU bound (3770k @ 4.5)

Don't seem to be many performance tweaks for cockpit ?

Try disabling the VFR map from the toolbar using the last icon on the right - apparently it's a resource hog and runs constantly in the background. Can disable everything you won't use either to tidy it up - I just have ATC, cameras and nav log.
 
Associate
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What kind of prices am I looking at if I want to buy new planes from 3rd party developers?

I've seen a small plane on the store for around £25, would this be roughly the price to pay if I want a 737 Dreamliner or A380 in the future?

I have the standard edition, and looking at the upgrade prices, I'm kind of disappointed I didn't just get the Premium version from the off.
 
Associate
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With my system, I'm getting around 30fps in the cockpit sat on the runway at Heathrow no matter what setting I use. Screen res, low, ultra, whatever, nothing changes the performance. The dev tool indicates "limited by MainThread". Core 0/thread 0 is at around 70-80%, all other cores around 35%. Both CPU and GPU seem to be ticking over compared the how they run when playing other games. The system and GPU RAM is not being fully utilised. It's like the CPU core load is not being balanced correctly and core 0 is limiting performance.
 
Soldato
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Try disabling the VFR map from the toolbar using the last icon on the right - apparently it's a resource hog and runs constantly in the background. Can disable everything you won't use either to tidy it up - I just have ATC, cameras and nav log.

Ah fantastic thanjyou I'd been looking on graphics options I have been looking in wrong place

Thanks again
 
Soldato
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What kind of prices am I looking at if I want to buy new planes from 3rd party developers?

I've seen a small plane on the store for around £25, would this be roughly the price to pay if I want a 737 Dreamliner or A380 in the future?

I have the standard edition, and looking at the upgrade prices, I'm kind of disappointed I didn't just get the Premium version from the off.

Depends on the complexity - PMDG aircraft can be £100+ for P3D/XPlane
 
I haz 4090!
Don
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Manchester
What kind of prices am I looking at if I want to buy new planes from 3rd party developers?

I've seen a small plane on the store for around £25, would this be roughly the price to pay if I want a 737 Dreamliner or A380 in the future?

I have the standard edition, and looking at the upgrade prices, I'm kind of disappointed I didn't just get the Premium version from the off.

I'd like a 737 Dreamliner too ha!

It depends, you probably won't get full blown training-quality 3rd party commercial jets for £25 though. On other sims they can go for up to £100.
 
Associate
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With my system, I'm getting around 30fps in the cockpit sat on the runway at Heathrow no matter what setting I use. Screen res, low, ultra, whatever, nothing changes the performance. The dev tool indicates "limited by MainThread". Core 0/thread 0 is at around 70-80%, all other cores around 35%. Both CPU and GPU seem to be ticking over compared the how they run when playing other games. The system and GPU RAM is not being fully utilised. It's like the CPU core load is not being balanced correctly and core 0 is limiting performance.

Interesting that the dev tool says that. I pretty much have the same thing where my CPU and GPU are not being utilised. Others have it too. Surely something that will be patched...
 
I haz 4090!
Don
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To be fair it is just a glorified scenery generator, a career mode with some goals would be nice. I find google earth in vr fills my scenery generator needs.

It's a flight simulator though, they're all the same when they're first released. You're basically paying for the flight model. It's down to the modders now to make millions from add-ons :p
 
Soldato
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Personally it feels like this product was rushed to be published. There is no GPU that can comfortably hold good performance, only handful of controllers will give you somewhat realistic experience. Most aircraft are in similar prop range, lack of livery, no red bull air course, autopilot broken, gliders would be amazing for the scenery.

I've watched many videos of people running it smoothly - But as with most of the FS games in the past, they're built to last and this version of FS is clearly built for the next 10 years in mind. They've promised continued updates and development for years to come. However, in saying all that, I did think the "extras" that you get with each package were a little slim pickings - As you say, I would have liked to have seen some more planes/events like the Red Bull course and gliders.

But I can hardly complain - I pay £3.99 (I think?) a month for Game Pass - I think you'd have to be a bit mad to buy the game outright at the moment, but each to their own.
 
Soldato
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I'd like a 737 Dreamliner too ha!

It depends, you probably won't get full blown training-quality 3rd party commercial jets for £25 though. On other sims they can go for up to £100.
Personally it feels like this product was rushed to be published. There is no GPU that can comfortably hold good performance, only handful of controllers will give you somewhat realistic experience. Most aircraft are in similar prop range, lack of livery, no red bull air course, autopilot broken, gliders would be amazing for the scenery.

This product will never be finished. I would be disappointed if the current (soon to be superseded GPUs) could handle it easily.

How would waiting longer to develop make not using a hotas or yoke more realistic?
 
Soldato
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To be fair it is just a glorified scenery generator, a career mode with some goals would be nice. I find google earth in vr fills my scenery generator needs.
Am pretty disappointed with the scenery mapping in this

I was expecting the mapping to of been far better then it is
(maybe seeing youtube trailers and google earth just got my hopes up far to high)
 
Soldato
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Yeah, flight sim has always needed specialist controllers (joystick at least). Nothing to do with this one.

Flight simulator has prompted a computer upgrade for me at least - I think last time I upgraded was for better performance in FSX too. Ryzen here I come. To be fair I'd been debating upgrading for the last couple of months anyway but was waiting to see how this ran first. Whilst I've got it in a perfectly playable state (crashes to desktop aside), usage is equal on 4C/8T and the developer mode shows Limited by MainThread almost constantly.
 
Soldato
Joined
16 Jan 2006
Posts
3,020
This product will never be finished. I would be disappointed if the current (soon to be superseded GPUs) could handle it easily.

How would waiting longer to develop make not using a hotas or yoke more realistic?
Am pretty disappointed with the scenery mapping in this

I was expecting the mapping to of been far better then it is
(maybe the youtube trailers just got my hopes up far to high)

Pick somewhere with good scenery. It’s incredible
 
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