Associate
- Joined
- 4 Dec 2009
- Posts
- 518
Playing in one of the early builds of WoW as a gnome and I left coldridge valley for the first time through that tunnel wondering what I would see. I looked at all the new scenery and then checked out the map and realised how big the game world was. This same feeling happened in Fallout 3 when leaving the vault for the first time. I still get this while playing skyrim and you come out of a dungeon and look across the mountains and you can see all sorts of buildings, spires and caves on other mountains in the fog and know that you can hike over there an explore them.
Half Life Opposing force - all the references to freeman while playing this were just great story telling.
Half Life 2 Ravenholme - Again great.
Resident evil 1 on a Ps1. The first licker scene when it runs down the window. proper brown trousers moment.
Mass effect 2 - That final mission when you get it right, having all the pieces in place and making all the right tactical decisions.
Dragon Age Origins Ultimate Super Duper Ninja Edition - The entire game. Its a bit clunky now and the story has a few weak points but over all this is still the benchmark for a single player storytelling RPG with a great soundtrack.
Planetside 1. When you realise it had no PVE at all. Everyone in game was a real player. Logistic, planning, coordination and teamwork mattered. Planetside 2 is fun to play but nowhere near as good and favours solo players too much.
Midnight Resistance - Spectrum 128k- Completing the game to find that the end screen is just a big advert telling you not to do drugs.
The first call of duty. That bridge level with the slow camera. Great stuff.
the first Command and Conquer. That interlaced FMV and banging soundtrack. Game changer.
Robocop 1 Spectrum 128k - Sitting through a 10 minute loading screen just to listen to the theme tune (repeatedly). This machine had a great audio chip that wasnt really used to its full capabilities.
Half Life Opposing force - all the references to freeman while playing this were just great story telling.
Half Life 2 Ravenholme - Again great.
Resident evil 1 on a Ps1. The first licker scene when it runs down the window. proper brown trousers moment.
Mass effect 2 - That final mission when you get it right, having all the pieces in place and making all the right tactical decisions.
Dragon Age Origins Ultimate Super Duper Ninja Edition - The entire game. Its a bit clunky now and the story has a few weak points but over all this is still the benchmark for a single player storytelling RPG with a great soundtrack.
Planetside 1. When you realise it had no PVE at all. Everyone in game was a real player. Logistic, planning, coordination and teamwork mattered. Planetside 2 is fun to play but nowhere near as good and favours solo players too much.
Midnight Resistance - Spectrum 128k- Completing the game to find that the end screen is just a big advert telling you not to do drugs.
The first call of duty. That bridge level with the slow camera. Great stuff.
the first Command and Conquer. That interlaced FMV and banging soundtrack. Game changer.
Robocop 1 Spectrum 128k - Sitting through a 10 minute loading screen just to listen to the theme tune (repeatedly). This machine had a great audio chip that wasnt really used to its full capabilities.