i think maybe you missread my post and should perhaps read it again, the hint is MOST and again the point is the same most people want a choice and thats what we have with the current offering, a choice of 2 bad choices vs no choice is STILL a choice...
and yes edp is different, im still correct we wouldnt have any sync be it freesync of gsync if not for edp which is effecitvely opensync in laptop form.. regardless if its called edp or not. ps note i didnt say gsync i said opensync
quote below for you
"Interestingly, G-Sync for laptops makes use of the embedded DisplayPort (eDP) standard, a standardised interface for hooking up display panels directly to internal graphics cards. On the desktop, G-Sync can only be used with compatible monitors that contain Nvidia's G-Sync module.
According to Nvidia, the reason desktop displays need a G-Sync module is that it provides a much more controllable end-to-end solution for consistent performance. However, for G-Sync laptops, there's no module. Instead, the display is directly controlled by the GPU, which pulls double duty as both scaler and graphics card. G-Sync exploits this connection and the variable timing and panel self-refresh functionality built into eDP, effectively implementing G-Sync in software.
The more technically minded out there will note that this is very similar to how AMD's FreeSync works on the desktop, the tech being based DisplayPort Adaptive-Sync, which was in turn based on eDP."
"All if not most" implies a feature parity which in reality doesn't exist. Choice is great but that is another thing again.
G-Sync doesn't depend on eDP VRR to exist - eDP VRR was barely used in desktop space aside from some power reasons in laptops unrelated to how G-Sync and FreeSync are used but the deficiencies with V-Sync have been known about far longer but for much of that period a solution was difficult to produce by the likes of nVidia or AMD(ATI) without getting the OS developers, monitor manufacturers and VESA onboard. It was only when tech had moved on to the point nVidia could go about it their own way that it kicked things into gear. The FPGA on desktop monitors (before monitor manufacturers implemented VRR features in the scaler) wasn't just there for consistent performance - before that you couldn't adjust refresh rate on the fly on a desktop monitor without it going into a retraining mode for a second or two which obviously interrupts the display.
"G-Sync" on laptops if they don't have the FPGA is not the same as G-Sync on monitors that use the FPGA and has the same limits and lacking features as FreeSync in that regard - probably not many laptops which use the FPGA as it consumes quite a bit of extra power and produces extra heat so there is a trade off there.
eDP VRR was just a useful way to demonstrate proof of concept - while it works it is lacking in several respects due to having to repurpose features that were never intended to be used in this way.