The thought just occurred - why the hell are we paying £40-50 per game on the Xbox 360, compared to other platforms?
I seem to remember reading that it's something to do with production costs in making an HD game, but if that's the case why haven't we been paying £50 for PC games all these years?
Take Splinter Cell: Double Agent. 360 version in the shops for £50, or £40 online. The PC version (arguably exactly the same game): £30 in shops, £20 online.
What gives? Or is this just the giant hand of Microsoft pinching pennies from our wallets again
I seem to remember reading that it's something to do with production costs in making an HD game, but if that's the case why haven't we been paying £50 for PC games all these years?
Take Splinter Cell: Double Agent. 360 version in the shops for £50, or £40 online. The PC version (arguably exactly the same game): £30 in shops, £20 online.
What gives? Or is this just the giant hand of Microsoft pinching pennies from our wallets again