Im using a Dlink DGL 4300 gaming router, it's never let me down before.
Yeah, I used that app to force Demigod to use anything in the 6100 - 6200 range. It didnt make a difference.
The required ports are open, I've confirmed this with portforward.com's utility.
Really not sure what I'm...
Is the multiplayer definitely borked?
I've gone through this guide, but I'm still unable to play online.
http://themonk.ca/Monk/Networking_and_DEMIGOD.pdf
Is it the game, or is it something I’m doing wrong? I've confirmed that my ISP doesn’t block any ports or P2P traffic.
On the topic of the EVE Market, could someone please explain this to me:
I'm confused about the whole remote buy/sell order system.
Say for example I'm sitting at a station in Jita. I place a remote buy order for 100 units of missiles from a station 2 jumps away. Am I then able to sell...
I've been playing the Freespace 1 campaign since Tuesday, it's really good fun and the GFX's look excellent.
Cheers for the guide, the game is a bargain for £4
It's not too bad, it just takes a long time to get his health points down (he starts with 200'000 odd). By the time you take on the Avatar though, your guys will be level 20 with immense wargear.
I've been enjoying both the single and multiplayer modes. Single player reminds me of Diablo, what with the war gear pick ups and boss fights. The multiplayer is microheavy and rewards clever team work.
It's all good IMHO, the RTS genre needed a kick up the arse and Relic is trying hard to...
Don’t let him get the resources to afford Walking Stukas in the first place. They cost a ton of munitions + he has to completely upgrade his HQ before getting access to the Stuka upgrade.
Keep him off balance with MG equipped Bren carriers, whilst you cap points and dig in to lock down...
Relic are on to something by moving the economy to the front lines. You never have to look at your base anymore; your attention is solely focused upon managing troops on the field.
In my opinion that is not a bad thing.
The one thing I dont like at the moment is the map design. It almost...
I think the games a bit of a grower. Really starting to dig using the Tyranids, their synapse creatures have a fair bit of depth to them.
Its sort of like COH, but you are punished even more severely for not retreating units and using blob tactics to push forward. Micro heavy I guess.
The footage is a mock up. It was used before in a documentary on Military UFO encounters. I remember seeing it on the Discovery channel ages ago...
The actual event was fairly interesting to be fair, assuming that the witness was telling the truth.
I have seen something like that on one occasion:
I winged a guy with the sniper rifle and then watched. A second bad guy appeared and helped the wounded guy up; they then walked over to a wall, against which the wounded guy subsequently slumped. The 2nd bad guy then appeared to stand guard.
Of...
The GFX are not the problem with Farcry 2, it’s the constant Jeep attacks and checkpoint re-spawns that annoy. Fighting your way across the map 50 odd times quickly becomes tiresome. Maybe more bus stops would help.
Thinking about it, I actually dread receiving a mission that requires me to...
Clichéd characters, but the weapons, cover system and roadie run camera all went together nicely.
Curb stomps and chainsaw bayonet kills should have been made mandatory in all subsequent 3rd person shooters.
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