Looks amazing and attention to detail is great. But I do agree the RAD & Fans in black against the white case would be 100% more perfect ha. Nice work though and can't wait to see the fluid through that to really pop!
https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-april-3-2024
So modular ship rooms finally on their way! Soon(ish)
Different note, why do the animals look so awful in the videos. Compared to anything they generally show it looks like a low poly world of warcraft asset ha.
Honestly everything they told us about is in patch to some extent so 4-6 weeks of clean up etc I can it actually happening in that time frame. They seem aggressive in trying to get 4.0 actually out for Q3 for once considering server meshing testing that started earlier than expected tbh even on...
Aye 100% only suggesting what they have given previously as date which was April. Tbf most of the builds have been about 1 month in testing prior to dropping to open PTU at least.
Then you clearly didn't read the Kickstarter which the first bullet point is
- A rich universe focused on epic space adventure, trading and dogfighting in first person.
Or this;
Pretty sure that be trading right there alone. And since there was always planets to be had. Physics and...
I actually think by time they get it out we will be closed to the 1k mark per shard between the two star systems. The hardest part is what happens if the player count congregates to a single landing zone honestly. Les say an org and 200 of their members jump on which isn't unreasonable how does...
I don't understand why you wouldn't want this sort of thing tbh. It's what gives great feedback visually to you actually flying your ship but it also has never just been a space combat simulator so seems weird statement since it was always going to have more than combat.
It's like saying oh...
Oh yeah wasn't great for stability but it has stressed the system so they can see where it falls down and get the data. Considering they got 6 months of Dev time till it's intended release date seems fair to be pushing since this part of server meshing went from baby tech demo to usable in 7 months.
Honestly without that part of the game it wouldn't be the same at all. I can't ever see myself setting macro to play the game. It adds so much of the enjoyment of trying to scramble to hit the combo whilst in a bind compared to press for this type thing.
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