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  1. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    Pretty sure they were suggesting no performance increase and even some regression in areas at moment with it.
  2. Curlyriff

    MiniFusion - *Sponsored* by Xtia and Bitspower

    Looks amazing and attention to detail is great. But I do agree the RAD & Fans in black against the white case would be 100% more perfect ha. Nice work though and can't wait to see the fluid through that to really pop!
  3. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-april-3-2024 So modular ship rooms finally on their way! Soon(ish)
  4. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    Different note, why do the animals look so awful in the videos. Compared to anything they generally show it looks like a low poly world of warcraft asset ha.
  5. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    Honestly everything they told us about is in patch to some extent so 4-6 weeks of clean up etc I can it actually happening in that time frame. They seem aggressive in trying to get 4.0 actually out for Q3 for once considering server meshing testing that started earlier than expected tbh even on...
  6. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    Aye 100% only suggesting what they have given previously as date which was April. Tbf most of the builds have been about 1 month in testing prior to dropping to open PTU at least.
  7. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    They did state aiming for an April release tbf not just Q2.
  8. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    I wouldn't expect so but then I only get like 5fps different to off and current max settings with them so don't really expect a huge difference.
  9. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    Impressive update. Deffo a step up from what we have currently.
  10. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    Then you clearly didn't read the Kickstarter which the first bullet point is - A rich universe focused on epic space adventure, trading and dogfighting in first person. Or this; Pretty sure that be trading right there alone. And since there was always planets to be had. Physics and...
  11. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    I actually think by time they get it out we will be closed to the 1k mark per shard between the two star systems. The hardest part is what happens if the player count congregates to a single landing zone honestly. Les say an org and 200 of their members jump on which isn't unreasonable how does...
  12. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    I don't understand why you wouldn't want this sort of thing tbh. It's what gives great feedback visually to you actually flying your ship but it also has never just been a space combat simulator so seems weird statement since it was always going to have more than combat. It's like saying oh...
  13. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    Oh yeah wasn't great for stability but it has stressed the system so they can see where it falls down and get the data. Considering they got 6 months of Dev time till it's intended release date seems fair to be pushing since this part of server meshing went from baby tech demo to usable in 7 months.
  14. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    They had player cap up to 800 players also so far this weekend.
  15. Curlyriff

    AMD Zen 5 rumours

    We use 4x32GB at work fine on the AMD systems we have no problem. Run stock speeds and timings there.
  16. Curlyriff

    AMD Zen 5 rumours

    I have used 4x8 and 4x16 DIMM since Ryzen 2000 series just fine lol. They are not at all as bad as you are claiming here.
  17. Curlyriff

    Helldivers 2

    Honestly without that part of the game it wouldn't be the same at all. I can't ever see myself setting macro to play the game. It adds so much of the enjoyment of trying to scramble to hit the combo whilst in a bind compared to press for this type thing.
  18. Curlyriff

    AMD Zen 5 rumours

    Why doubt that, all previous gen x3D follow that cadence?
  19. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    Be fun to see though. They could deffo fake it with VFX for the blade movement.
  20. Curlyriff

    ******Official Star Citizen / Squadron 42 Thread******

    So DLSS2, FSR and TSR along with the clouds, ground fog and volumetric shadows arriving with 3.23.
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