The second unit above has just developed 2 or 3 what looks stuck pixels left of center on the right lens. They were not there when I first got it. I thought stuck pixels were there from day one if present. Looks like another replacement needed although I'm not over confident the next one will...
The one I had delivered on Tuesday had 4 stuck pixels in the left lens, all near the center. The one delivered today is all good so far. I've also noticed having tried these two units is the first one had what I would describe as Mura when looking at a bright plain sky. I can't see that with the...
These are the settings my system required to fix WHEA errors on core 0 -
RAM 1.38v
SOC 1.124v
VDDG IOD 1075
VDDG CCD 950
Anything over 950 for CCD caused more problems than it solved.
When hovering over a cockpit switch/control, I get a horrible arrow pointing to the direction of that control unless I'm looking directly at it. Does anyone know how to turn that off because I can't find a way to do that ?
I've just taken delivery of this motherboard from OCUK and wondered if anyone could tell me what BIOS version their board came with if bought recently from Overclockers ? I will be building in about a weeks time and have also got a 5800x plus managed to get a 3080 Ti FE from the first Nvidia...
Same here. Link was fine on V23, 2.6 Gbps and no stuttering. V25/V26 went down to 2.1 Gbps with stuttering, now V27 has dropped further to 1.1 Gbps with stuttering and even if 90Hz is selected, it is locked at 72Hz. I think Oculus have lost the plot during these latest updates and don't seem to...
I use the one on my RTX 2080 because it gives a faster speed than the MB USB 3, keeps the quest 2 charged over the official link cable and is more stable.
AFAIK, setting the render resolution in oculus home auto sets the Encode resolution width which does effect the image quality. ODT has no effect on that setting.
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