I (still!) use a Rift CV1.
Old gaming laptop was an i7 6820HK with a GTX1080 - most games ran fine on ultra settings, very new ones had to drop to medium, but still impressive for an older system, even on MSFS.
New PC is an i7 13700K and RTX4090 - everything on maximum. Wonderful. Must upgrade...
I gave up even earlier than that - having to individually configure every button/axis on the joystick before even taking off the first time was tedious - I'm sure the realism offered is extraordinary, but they could learn a lot from MSFS to help the casual gamer.
Another vote for Ultrawings on Oculus (either version 1 or 2 would be good) - there are various options to reduce motion sickness if that becomes an issue. If flying about becomes boring, there are simple challenges like flying through hoops, timed courses, taking photos of a particular area...
That’s it. I switched that off.
AIUI, most wear on HDDs occurs when spinning up to speed. Modern drives use almost no power when just spinning (<1w for many), so there’s a logic to leaving them on all the time with no power management/hibernation, or having a much longer interval before...
Flat out for 3 days? A bit overkill?
Surely after 30-60 minutes, regardless of how beefy your cooling choice is, everything’s running in a constant state?
Not in my experience.
I'm using Plex on a Synology DS918+ NAS - there's an option for whether you'd like the HDDs to spin-down after a certain time in the Synology software, Plex doesn't override that unless of course you keep dipping into your media often. Whether it's better to do spin down...
Having very recently built a new PC around a RTX4090 (a Gigabyte one for me), it really is staggering how physically big and weighty these card have become. Also, how comparatively small the actual PCB is inside - the rest of it is all heatpipes, cooling fins and fans!
That’s the one I bought - maybe it’s a Rift issue :confused: who knows? It works as it is for the moment, so that’ll be it until I persuade myself that a Quest Pro is worth the cash!
Thanks for the update!
Simple - I don’t have a DisplayPort on my monitor!
My ‘monitor’ is a big TV, hooked up through an amp - that works really well for 2D stuff and flat gaming. I couldn’t get the Oculus to work when connected by the DisplayPort, so that had to take up the only HDMI I’ve got!
Thanks for your help - it does appear to be GFE that was at fault.
Perhaps it was scanning for new games to apply performance profiles to, on every startup, at top priority?
Anyway - all is well! Cheers!
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