Definitely an option but I'm trying to not use any bends at all for more of a fittings type look. I ordered a 200mm res to replace the 250 which should enable me to have a straight 90 to 90 and I think it will look a little better aesthetically
Some more test fitting today and while I'm happy with how tidy the pump and rad connections are I'm not happy with the CPU -> Res connection. The obvious answer to fix this issue is to get a smaller res :( Fortunately bitspower seem to make them in 50mm increments so it's just a case of swapping...
I've been away for the last few weeks and not had a chance to work on the build that much. With that said I did receive all the fittings (my god they are expensive) and have started mocking up the configurations using the mobo, cpu and block from my old 2600k build. It turns out that I forgot a...
Regarding your compass bearing idea vs using local: https://www.reddit.com/r/joinsquad/comments/6nt5kf/for_the_love_of_god_stop_calling_out_compass/
TDLR: Compass bearings are only relevant when someone is sitting next to you and it doesn't really matter who that is - could be a squad team mate...
That's just bad comms to be honest. Solution is to use local or communicate relative to an objective / landmark. I.e: Two nerds spotted 100m southeast of hemp. Compass bearings are better used using local comms.
In my opinion we should not be designing features around the lowest common...
Awesome. I heard the play test went well. We're having allot of debate regarding the supply feature included and what that does for the meta :)
How core inv progressing? I'm getting excited about the possibility of kit customizations, weapon zeroing and stuff like coax guns on IFV although I...
Not really. Most of the folks I play with have the quick map (Default is M) bound to a mouse bottom or key which is very accessible and check it like crazy people every 10 secs. Next to map knowledge, not running everywhere (ESP round corners), using sound and pausing to detect movement it's...
Squad is the first game I have been a part of that has embraced mods from the ground up. Im really excited to play BillNyes map and for future mods as you guys push these out to the wild using steam workshop
This game is totally different to BF4 so it's hard to describe. It has similar gun mechanics but in general Squad is allot slower paced than BF4 so when playing in this role you are expected to act as a scout providing information to your SL such as enemy movements and potential fob locations...
Thats true - It's a marksman but you may as well label it as sniper as the same type of player who channels Chris Kyle try's but mostly fails to play this class every time
Agree with Xcept. My advice, play medic until you get comfortable with the game :) The specialist kits including sniper are generally reserved for those who know what they are doing and to be honest medic is one of the best classes in the game right now to play since they gave us grenades :)
Managed to get both rads and the pump into the case today :) It must be said, working with the SM8 is so incredibly easy. Caselabs have literally thought of everything.
Note - The Singularity V3 Mounts were really east to install and are very high quality. Using them I also have avoided...
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