Man of Honour
naffa said:i thought that the 360 ran games at a resolution of 1280x1024 or there abouts. which is more than i do on my pc, 1024 for newer games but games like css i run at 1152. the 360 has a minimum of 2xAA if i remember, but i think that M$ wernt expecting people to react to the lack of anti aliasing as badly as they did in PGR3. so maybe this 2x maybe stepped upto 4x.. and 4x anti aliasing would have definaltely been on PGR3 if the developers had more time on their hands.. so maybe future titles may feature this level of aa.
games are generally ran in 720p and the up/down scaled accordingly. 720 = 1280x720.