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360 Vs. PS3 Update Size

Discussion in 'Console Games & Hardware' started by P-man, 9 Sep 2009.

  1. Robert1986

    Capodecina

    Joined: 17 Apr 2007

    Posts: 23,163

    Location: stat city

    The 608mb MSPA update also includes 2 DLC packs (Speed/Adrenaline Packs). When you buy them, you only have to download a 100kb unlock file.

    Kinda lame to be honest if you don't want the new packs.
     
  2. P-man

    Associate

    Joined: 25 Aug 2006

    Posts: 64

    Location: Stoke-on-Trent

    Your first reply was 'Buy a Wii', which indicates to me you are not willing to have a discussion on the topic.

    You should take note of others comments who have posted some interesting experiences.

    Anyway..

    It seems the large updates 'could' be limited to exclusive titles. Then again, there is the point by 'anticonscience' that there was a 500MB difference for the same game.
     
  3. Robert1986

    Capodecina

    Joined: 17 Apr 2007

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    Location: stat city

    The Wii has no updates. It wouldn't insult you as much.

    and I've more than enough posted helpful info in this thread.
     
  4. antijoke

    Caporegime

    Joined: 28 Jan 2003

    Posts: 38,657

    Location: Stratford-Upon-Avon

    I've just remembered it was the Resident Evil 5 demo that was bigger on the PS3.
     
  5. napalm666

    Gangster

    Joined: 26 May 2007

    Posts: 116

    Location: Purfleet

    ps3 bioshock was annoying for me loadsa drive space, took forever to download, and then took ages to apply and install....put me offa it unfortunatley and didnt play it properly.

    will try again soon tho with it
     
  6. P-man

    Associate

    Joined: 25 Aug 2006

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    Location: Stoke-on-Trent

    I owned a Wii when they came out, and unfortunately they did a system update that no longer allowed me to play imported GameCube games with the freeloader disc.

    So they do have updates, and thus 'Buy a Wii' has not been very helpful advice to me.
     
  7. Red Porsche

    Wise Guy

    Joined: 5 Jul 2007

    Posts: 1,292

    I think his comment was meant in jest ;).
     
  8. Manlove is my forte

    Sgarrista

    Joined: 18 Oct 2002

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    Location: Xbox Live

    I would imagine this is to do with compression more than anything else.

    Due to space restrictions on DVD I would imagine MS have taken more time to think about compression where as Sony having the Blu-Ray probably see compression quite low on their agenda.

    However where bandwidth is always an issue and a cost I'd have thought that Both Sony and MS would have compressed their DL material and have a decompression process run on the console once the file is in place. Save a hell of a lot of money and time.
     
  9. Kreeeee

    Man of Honour

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    Er... then it should be the other way around. 360 games should have larger patches as there is less space to store redundant data (This is done quite regularly actually if a game doesn't fill up a disc, random game assets and textures are left in and can be incorporated into new content) or to add in content that had to be left out due to storage limits.
     
  10. Streeteh

    Capodecina

    Joined: 9 Mar 2007

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    Location: Nodnol

    I think what he meant was that the 360 employs better compression algorithms due to using DVDs instead of the larger capacity blurays, this compression technique can then be carried across to DLC and arcade games thus reducing the download size. Dunno if it's the case at all mind.
     
  11. Zensuji

    Mobster

    Joined: 31 Dec 2008

    Posts: 2,970


    Maybe you did something in real life that caused that.....you know how amazing peter molyneux's games can be.
     
  12. Kreeeee

    Man of Honour

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    No, not really as compression has other benefits that the PS3 utilises such as allowing faster texture streaming.
     
  13. james.miller

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    thats a bios update. they dont have game updates.
     
  14. Manlove is my forte

    Sgarrista

    Joined: 18 Oct 2002

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    Location: Xbox Live

    Yep thats what I'm assuming.
     
  15. Nanoman

    Soldato

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    Location: Herefordshire

    Don't even get me started on co-op.
     
  16. Strife212

    Capodecina

    Joined: 15 Dec 2007

    Posts: 16,574

    There is a difference. Every update takes an age on the PS3.

    I think they have to keep them small on 360 because hard drives are not mandatory.
     
  17. Manlove is my forte

    Sgarrista

    Joined: 18 Oct 2002

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    Location: Xbox Live

    I'm not saying Sony don't use compression, I'm saying I assume MS uses more/better compression than Sony.
     
  18. ic1male

    Caporegime

    Joined: 28 Oct 2003

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    Location: Westchestershire

    It must surely be to do with how the game is structured on the media. Again, Microsoft must have factored in some kind of method for small update patches right from the very beginning. Perhaps it's something to do with Blu-ray again why the PS3 always has larger updates. I noticed it on several games but especially Call of Duty: World at War.

    It went along the lines of Xbox 360 - 30 seconds (so perhaps 10-20MB), on the PS3 - 30 minutes (600MB). And the even more ridiculous thing?? Going from first play to update 1.4 - 612MB, next day when I fired it up, patch 1.5 was ready. Did it just download a 2MB incremental? No! It had to download the original 612MB + a new 2MB making 614MB.

    Now that is ridiculous.

    Another example - Need for Speed Prostreet. MS has the Coca-Cola pack optional as DLC. Sony forced it in to a patch making you download 1.7GB before you could go online.
     
  19. Final8y

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    Location: London, Ealing

    Exactly.
     
  20. mmj_uk

    Capodecina

    Joined: 26 Dec 2003

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    Pretty sure I remember reading once that unlike Microsoft Sony don't use file compression, which is pretty strange considering PSN is free.