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Best muliplayer Shooter Maps/Level ever?

Discussion in 'Console Games & Hardware' started by Sayn, 9 Oct 2009.

  1. Sayn


    Joined: 16 Aug 2006

    Posts: 51

    Location: Wolverhampton, UK

    hey guys, basically I'm doing a module at uni in which i will be creating a multiplayer objective based map in Unreal3 so i was hoping to gather peoples opinions.
    What is everyone's favorite ever multiplayer map, doesn't have to be objective based (Capture the Flag, territories etc) but would be preferred. what makes the map play so well? layout? inclusion of vehicles? etc etc

    Thanks for any help you can offer.
  2. Smit


    Joined: 6 Mar 2003

    Posts: 6,224

    Location: West Lothian

    Well I guess I will go for some of the more popular ones.. I assume this can be for any game?

    Counter Strike:
    Dust/Dust 2 (the one with the tunnel in the middle.. can't remember if it was 1 or 2) - Seemed to be a very well balanced layout to the map.

    Office (CounterStrike Source) - Just always been one of my favourites but for no particular reason. Can be a bit too big if you are down to only 2 players left though
  3. Shamikebab

    Capo Crimine

    Joined: 9 Mar 2006

    Posts: 50,392

    Location: Surrey

    Unreal Tournament - Deck 16
    Halo 2 - Lockout
  4. Cookie-Monster


    Joined: 18 Oct 2002

    Posts: 3,044

    Location: London

  5. randal


    Joined: 1 Oct 2006

    Posts: 12,704

    GoW2 - River, Blood Drive.
  6. Spunj99


    Joined: 11 Nov 2004

    Posts: 3,725

    Location: Stoke

    Any TF2 payload map, brilliant!

    So many different tactics, both offensive and defensive can be employed to try and win a round, with different areas for turrets etc and a few sneaky back routes for flanking action.
  7. MeAnBoY


    Joined: 20 Oct 2002

    Posts: 3,449

    Location: Hampshire

    My favourite has to be Bootcamp on the original HalfLife Deathmatch. Was a pretty large map as far as conventional DM maps went but could be traversed very rapidly with two particular items. The gauss gun and long jump pack, oh how fun it was to bound around at speed and play cat and mouse :D

    Killzone 2 had some nice maps, anyone i can be sneaky on normally suites me :)
  8. pitaylor


    Joined: 31 Mar 2008

    Posts: 453

    Carentan on COD2 is a personal favourite of mine.
  9. thecremeegg


    Joined: 13 Oct 2006

    Posts: 8,131

    Location: Surrey

    COD:UO - Hurtgen...sniping in the snow is ace :) Prob not what you were looking for though, so sticking with the COD theme I'd say Carentan. Perfect blend of places to hide and lookout points
    Last edited: 9 Oct 2009
  10. robinson09


    Joined: 6 Jun 2009

    Posts: 517

    Location: Woking, Surrey

    Stalingrad or Omaha Beach on MOHAA
  11. The Running Man


    Joined: 18 Oct 2002

    Posts: 34,571

    Location: block 16, cell 12

    i always enjoyed Deck17... and Dust was always fun too...
  12. physichull


    Joined: 22 Sep 2008

    Posts: 9,467

    Location: Warrington


    V2 was particularly awesome too.

    Along with Destroyed Village and Algiers.
  13. roboffer


    Joined: 18 Oct 2002

    Posts: 9,599

    Location: Sunderland

    Office from Counter Strike for me, or some of the ones from Goldeneye. I think facility was one of my favouries.
  14. Griffyn


    Joined: 17 Jun 2004

    Posts: 393

    Temple from Goldeneye, although it was better on Perfect Dark on the 64 as you could have 4 human players and bots to make it a bit more interesting.

    Also Strike at Kirkand on BF2.
  15. agnes


    Joined: 1 Dec 2006

    Posts: 16,127

    Location: Amsterdam, NL

    Dust 2 CSS... I must have put well over triple figure hours into that map back when I played seriously...

  16. robinson09


    Joined: 6 Jun 2009

    Posts: 517

    Location: Woking, Surrey

    I cant think of 1 mp map from MOHAA i didnt like. Actually i lie, the snowy one was a bit crap, still my favourite mp game to date.
  17. physichull


    Joined: 22 Sep 2008

    Posts: 9,467

    Location: Warrington

    I find myself in full support of that statement. I wasn't a fan of the snowy one or the Bridge. Bridge worked best on objective.

    Favourite had to be Freezetag Obj V2. Had amazing fun doing that one. Why isn't freezetag more popular in modern games? It was an ingenius idea.

    You may have just inspired me to install this again.
  18. EVH


    Joined: 11 Mar 2004

    Posts: 27,818

    Location: Wales

    I'd have to agree.

    It's such a good map because there are at least 3 entries to both bomb sites which makes it perfect for both attack and defense.
  19. Aman


    Joined: 24 Jun 2008

    Posts: 952

    Location: Fife

    GoldenEye - Facility
  20. Simon


    Joined: 21 Oct 2002

    Posts: 23,548

    Location: Berks / Moscow