Spore, because I hate the way that EA took a great idea and turned it into an absolute travesty like they do with every bloody game they touch. Not to mention the fact that they're already churning out micro-transaction add-ons that in reality should have been in the bloody game from the off.
what has EA got to do with it. IT was a crap game because the guys plan was essentially to creat 5(or was it 6) completely different games and never once, till obviously way to far in, realise that it would take 5 times as long as normal to make 5 full games, so created 5 incredibly cut down pointlessly boring crap games and stuck them together.
THe idea he had was great, but it was NEVER ever going to work. It needed to basically run in the same way right the way through rather than 5 "sub games" but after the idea sounds great can you really come up with a way for the interface for the first stage to suit gameplay wise to the space age stage or any inbetween.
Often the worst flops are games that simply WAY over reach what is remotely possible in the timeframe and ability of what they have. The best games make things simply with a great story line and add maybe 1/2 solid new idea's to an established format... COD4, HL1/2, etc, etc, etc. Almost all the games trying mostly just to be original fail massively.
But blaming an idea that would never work, on EA's involvement is even more stupid IMHO.