1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Oblivion mods

Discussion in 'PC Games' started by Acemath, 26 Apr 2010.

  1. Acemath

    Gangster

    Joined: 8 Apr 2010

    Posts: 190

    After quiting this game "long"time ago i want to give it another try.Allthough i'm not really fond of games like this:"Awake and be free to do whatever you want to do"Oblivion has a certain charm to it :)

    So i want to try all over from scratch:What are the BEST mods for this game?What mods are REALLY necessary to give it a complete change from vanilla oblivion?

    And oh yes(evryone under 16 stops reading now :p) :Since i'm completely free to do whatever i want i want to give the game a more "adult twist".Anyone knows good mods for this part?

    I know there are a LOT of sites where you can search for these mods but i want a personal opinion,not the most downloaded or biggest mods :D

    Thanks in advance :D
     
  2. Axil

    Hitman

    Joined: 22 Apr 2006

    Posts: 576

    Location: Port Talbot

    Levelling Mod (whih on your choice - I used nGCD)

    FCOM
     
  3. m0r94n

    Mobster

    Joined: 9 Jun 2006

    Posts: 4,045

    Location: Swindon

    Shivering Isles
    Dark UI Darnified
    Natural Environments
    Natural Weather HDR
    Natural Habitat
    Alive Waters (With Addons)
    Brighter Torches
    Diverse Grasses
    Horse Armor
    Orrery
    Vile Lair
    Mehrunes Razor
    Spell Tomes
    Thieves Den
    Martigens Monster Mod
    Stirk
    Battlehorn Castle
    Frostcrag Spire
    Knights of the Nine
    Elsweyr Anequina
    LostSpires
    Bartholm
    Unique Landscapes
    Natural Vegetation
    Quest Award Leveller
    No Psychic Guards
    Oblivion XP
    Oscuros Oblivion Overhaul
    Visually Realistic Deadly Lava
    Open Cities (with Leyawiin Reborn)
    Streamline 3.1

    On top of this I've also installed the unofficial patches, OBSE, OBMM and Windam Earles crash prevention system. I'm also fairly sure I've missed some stuff out.
     
    Last edited: 26 Apr 2010
  4. Acemath

    Gangster

    Joined: 8 Apr 2010

    Posts: 190

    Thanks,this already gets me started :eek:
    Anyone else?:cool:
     
  5. Evilsod

    Capodecina

    Joined: 22 Nov 2009

    Posts: 11,464

    Location: London

    I think short of FCOM he has most the mods i use.

    Quest Award Leveller
    Colour Map Mod
    Elys Uncapper
    Herbalism <--- auto harvest plants mod, never leave home without it
     
  6. Tefal

    Capo Crimine

    Joined: 30 Jun 2007

    Posts: 66,764

    Location: Wales

    track down a guy called pahncrd on www.rage3d.com


    He's made an epic collection of mods.


    But had some issues with modders not wanting him to use their mods etc so he now releasing the massive (something lik 14gb iirc) download with a password on it, but you can pm him on rage3d for it.

    excellent collection and dramatically changes the game :p
     
  7. Acemath

    Gangster

    Joined: 8 Apr 2010

    Posts: 190

    Yeah,saw that thread a while ago on rage,but lost track of it :D,maybe time to dig it up again ;)
     
  8. Tefal

    Capo Crimine

    Joined: 30 Jun 2007

    Posts: 66,764

    Location: Wales

    i think he's up to rc3 no (i've got rc2)
     
  9. arknor

    Caporegime

    Joined: 22 Nov 2005

    Posts: 39,033

    Location: Newcastle/Zurich

    acording to youtube theres a few total conversion mods