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SteamSorry, I meant MS store or steam?
SteamSorry, I meant MS store or steam?
On what grounds?There’s talk on the MSFS forum of people launching a class action law suit against asobo over this! People are not happy
There’s talk on the MSFS forum of people launching a class action law suit against asobo over this! People are not happy
I haven't grabbed the update(s) yet mainly because the other annoyance with the Steam version, is as the update is grabbed from within the game I can't play anything else while waiting for it to download and install.
There’s talk on the MSFS forum of people launching a class action law suit against asobo over this! People are not happy
Absolutely no chance is this going the same way as MS Flight. That’s a totally absurd thing to say.I will take a look at that thread later, before M$ black bag it.
Sadly I see this title going the same way as M$ Flight and the Dovetail Flight Sim World which was derived from the FSX code.
I haven't grabbed the update(s) yet mainly because the other annoyance with the Steam version, is as the update is grabbed from within the game I can't play anything else while waiting for it to download and install.
Tell me more flyboy, you’ve confused me a bit there.
What version of the game do you run, windows or steam?
I’m on the windows gamepass version so the only option I have regarding any sort of motion setting for VR, far as I know, is to run with motion “reprojection” via OpenXR. The options are auto, always on, or disabled. What/ where is this motion compensation?
As mentioned when I have motion repro on, I can’t maintain 30fps. It often drops down to 22.5 and interpolates x4 up to 90hz, which is horrible, and when it changes between 22.5 and 30 there’s annoying judder.
@Zeeflyboy What's OVRMC though?
Positive VR development for me though today - After uninstalling and reinstalling the game yet again(!!!), it's downloaded with the new hot fix patch, and things are much much better. Don't know if it's the reinstall process being done again, or yesterday's hotfix, but I now can get a constant 30fps with the settings I described earlier with motion repro on. And with motion repro disabled I can run a locked 45fps in rural areas, or a locked 30 in denser places with 100% OpenXR render and 90% in game render slider, similar findings to yourself… …I'm now preferring it with motion repro off but it's hard to settle on one or the other.
I should add that in 2D pancake mode, with ultra settings across the board and at 3440x1440 ultrawide this game now screams along on my new rig. Getting 70-80fps in some built up detailed areas and it looks stunning, but, once you go VR it's hard to go back.
Just a note that others may find helpful but a MASSIVE key setting I found to make it judder free and as smooth as possible in VR - especially with motion repro off - is to set the "Virtual Reality pre rendered frames" setting to 2 in the Nvidia control panel game's profile. Huuuuuge difference . At the default setting of 1 it has horrible judder with motion repro off - Worth a shot for others to try....
Was that with the Steam version? Because when I’ve previously tried that, it has kicked MSFS off. I will try later, as I’m currently taking a convoy of trucks across from Smithville Dam to the next map in Snowrunner!Yes you can, I was playing some ETS2 earlier with it running in the background.
Storms, fog and heavy cloud really tank performance. Unacceptably so imoJust tried it and had a spectacular flight from London City airport around the sights and then back into land. 60fps (was 15-40 until this patch) but when I turned on live weather half way through my flight which was stormy and rainbows and was also spectacular but this dropped fps 40-50.
landed back in EGLC and went to adjust some key bindings and it crashed. Oh well can’t have it all…:
I think at the moment I’m just glad it’s useable and I can now play it rather than refuse to! It’s obviously an ongoing project and it’s good that the game is being improved upon.Storms, fog and heavy cloud really tank performance. Unacceptably so imo