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The Last of Us Part II

Discussion in 'Console Games & Hardware' started by antijoke, 3 Dec 2016.

  1. Dirkscooby

    Hitman

    Joined: 8 Jul 2005

    Posts: 888

    Wow; what an amazing game! Never had so many emotions playing a game before. Just finished it. Wow!
     
  2. ivrytwr3

    Mobster

    Joined: 25 Aug 2006

    Posts: 3,961

    My first play through was around 37hrs.

    Also, i found it got a bit repetitive around the middle point, lots of moving through areas and lots of rooms to search without much happening. But, this soon picked up and the story continued - so stick with it!!

    One thing i found annoying was when we went to Abbys base, there was quite a bit of area, but you were forced to walk ie no option to run. I understand ND wanted to show off the stadium etc, but for subsequent playthroughs, this could get annoying :)
     
  3. RoboCod

    Capodecina

    Joined: 19 Jun 2004

    Posts: 18,267

    Location: On the Amiga500

    My mate has given me his copy so I started yesterday.

    The Mrs is playing along so I've started on light difficulty. I'd usually be straight in on hard+ but she wants to enjoy the story so I thought I'd not subject her to repeated death :p I'll get to replay myself at a later date.
     
  4. Marky

    Capodecina

    Joined: 16 Apr 2007

    Posts: 23,173

    Location: UK

    Thought it might be worth mentioning – you can grab the last of us remastered on the PlayStation store for £7.99!
     
  5. antijoke

    Caporegime

    Joined: 28 Jan 2003

    Posts: 38,159

    Location: Stratford-Upon-Avon

    Just finished it, finally.

    I really enjoyed it, now to to find out what people got their knickers in a twist over.

    The story was absolutely fantastic.

    I hated Abby to start with but playing as her really spun me around and by the end I actually liked her a lot and would gladly a game from her perspective set in an earlier period.

    The weight of the story was like nothing else I’ve played.

    The end cut scene with Joel almost made me cry.
     
    Last edited: 22 Jul 2020
  6. Mobius 1

    Capodecina

    Joined: 29 Oct 2005

    Posts: 13,000

    Just go with what’s already been said and drop the difficulty if you haven’t already. Don’t punish yourself :p I played on easy, because I can’t deal with stressful games anymore. (Got a few hours into dark souls 3 and just gave up in the end. Haven’t got time for that)
     
  7. ricky1981

    Mobster

    Joined: 10 Jun 2003

    Posts: 4,537

    Location: New Zealand

    Yup, I play games entirely for fun these days so if I die more than a handful of times I reach for the difficulty slider. I still play the likes of Sekiro but they're the exception not the rule for me.

    Turning on the slow-mo on aim made TLOU2 a lot more fun for me but that's in part because I've never been able to use the PS4 controller well for aiming as I find the sticks too light (personal opinion of course).
     
  8. BEN_UK

    Mobster

    Joined: 18 Oct 2002

    Posts: 3,827

    Location: Nottingham

    Just finished it.

    Great game.

    Played on the easiest difficulty I just didn't want all rage and loads of deaths.

    Took me 19 hours.

    Will definitely play through again at a later date.
     
  9. V F

    Capodecina

    Joined: 13 Aug 2003

    Posts: 17,020

    Location: UK

    The sticks feel like it's pushing them through mud for this game.
     
  10. Plainsong

    Soldato

    Joined: 5 May 2008

    Posts: 7,294

    Location: Chester

    Now that I have fully upgraded both characters (NG+) the weapons are much more effective and more stable with scopes and extra damage + ammo. I hated the crossbow but now it's a beast and I can clear areas pretty easily without ever being seen.
     
  11. Supercow

    Capodecina

    Joined: 30 Aug 2003

    Posts: 13,802

    Location: Straya

    Out of interest, has anyone else in this thread put the controller down and just went "nope, I'm not doing it" ?

    Happened twice in the game where I wanted to refuse what Naughty dog wanted to make me do (or what I thought they wanted me to do)
     
  12. ricky1981

    Mobster

    Joined: 10 Jun 2003

    Posts: 4,537

    Location: New Zealand

    I had a couple of times where I waited a few minutes to see if what I was being prompted to do was optional (it wasn't). Didn't happen at all in the first game which I think is probably a reflection of how unrelentingly dark/violent this one was in comparison.
     
  13. Supercow

    Capodecina

    Joined: 30 Aug 2003

    Posts: 13,802

    Location: Straya

    Precisely that!
     
  14. Plainsong

    Soldato

    Joined: 5 May 2008

    Posts: 7,294

    Location: Chester

    Yeah the Nora 'press square' bit was grim. I didn't want to do that.
     
  15. mid_gen

    Sgarrista

    Joined: 20 Dec 2004

    Posts: 9,992

    It did happen in the first game. It was the pivotal moment of the first game that set the events of the sequel in motion.
     
  16. ricky1981

    Mobster

    Joined: 10 Jun 2003

    Posts: 4,537

    Location: New Zealand

    Read my post carefully :) I didn't hesitate in the first game that was the difference.
     
  17. mid_gen

    Sgarrista

    Joined: 20 Dec 2004

    Posts: 9,992

    Ah I get ya :)

    I did hesitate, for quite a long time, in the first game...until I realized that actually, no, you don't have any choice, you have to murder the doctor.
     
  18. Plainsong

    Soldato

    Joined: 5 May 2008

    Posts: 7,294

    Location: Chester

    A new update is going to add (allegedly) some new modes and additional achievements.

    Edit - I just checked the game and yeah the new achievements are there now.

    Yeah, **** permadeath!

    [​IMG]
     
  19. V F

    Capodecina

    Joined: 13 Aug 2003

    Posts: 17,020

    Location: UK

    Ooof!
     
  20. Plainsong

    Soldato

    Joined: 5 May 2008

    Posts: 7,294

    Location: Chester

    Abby basement boss fight would be interesting on Grounded!