Discussion in 'Console Games & Hardware' started by BMox81, 16 Apr 2019.
Interesting point on the common GPU's from Steam. Do you have a link to read more ?
GT7 demo was 4K60, with RT @ 1080p
To give a bit of perspective on the player count numbers, CS:GO averaged almost 670,000 concurrent players on Steam over the past 30 days. Doom Eternal averaged less than 3,000.
I think it's easy to forget on these forums that very few of us represent your average PC user/gamer. Most people are happy with low to mid range hardware, whereas I'd say a lot of people on here target mid to high end hardware. The fact that 1366 x 768 is a more popular resolution than 1440p should say everything about your average PC user. I've no doubt that Ampere and RDNA2 will still sell well, there are enough people out there who have plenty of money and don't care about spending £600+ on a GPU, who want to be on the bleeding edge, want the latest shiny thing, or simply see PC building/gaming as one of their main hobbies and justify the cost based on that. Having said that, I do hope that the next-gen consoles shake up the GPU market a bit, I feel like Nvidia in particular are tacking the mickey with their pricing.
I am similar, had many a PC over the last 30 odd years. However we also have to remember not all PC gamers game in 2-3k rigs.
There is more than enough gaming in the world to satisfy Xbox, PS and PC owners. (*other gaming platforms are available before Switch users start raging).
I agree with the above it will be the case that sooner or later dev's will have to decide to make games exclusive to the storage type. Linus even admitted that the PC will soon become the sticking point in game development whilst the platform is in limbo between HDD and SSD.
This may mean dev's abandon multiplat PC releases and make it console(s) exclusive.
For anyone who hasn't seen the video...
Console games prices increasing next-gen https://www.gamesindustry.biz/artic...raising-game-prices-for-ps5-and-xbox-series-x
Of course they will, probably with added battle passes now loot boxes are getting too hot to handle.
Nice video and I feel that's a sensible compromise.
Almost as if they cant use other studios/teams for each system.....you know like they already do now
You seriously think they are going to give up on a share of all this money
It's still a big chunk of the market but it is interesting that it is the only sector that is shrinking. Going by the complaints from PC users in this very thread of high costs of components that decrease could increase further over the coming years.
Why do lazy journalists never mention the increased sales volumes and reduced distribution costs in articles like these?
Even more reason to go with physical copies of games.
That article mentions that the cost of development has gone up and prices haven't but doesn't mention all of the other forms of monetisation the publishers use now. When you have battle/season passes, cosmetic stores, XP boosters and god knows what else, they don't need to put prices up. Publishers make quite literally billions of dollars for MTXs.
"Cost of development has increased between 200% and 300% while game prices have remained flat"
Taken from that article.. not sure how EA can claim that, they;ve been using the same game and engine for several years for the likes of FIFA, NFL, NFS, Battlefield, Star Wars etc. All they do with FIFA is just update the rosters*
*take with a pinch of salt
Didn't EA make $1.5 billion from Ultimate team across their franchises for the past year?
Not a fan of the PS5 white to be honest , are playstation planning to release any other colours on launch day ?
We don't really know yet. Seen a few black mock ups but nothing from Sony that I have seen. I imagine it will, maybe not at launch though but who knows unless Sony tell us.
White is not ideal for me either but I really don't care that much. I am more interested in what it does than what it looks like.
No its white only.
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