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Valheim

Discussion in 'PC Games' started by TriedandTested, 6 Feb 2021.

  1. NeilF

    Capodecina

    Joined: 15 Nov 2003

    Posts: 13,817

    Location: Marlow

    My worry is, as you move to new regions, you need to build a new house, meaning your previous one becomes basically less and less used - And repeat....

    So all that effort you put into your house, as you progress, is wasted, and in each new locatio, you have to repeat the grind and build of the house and its crafting facilities etc?
     
  2. NeilF

    Capodecina

    Joined: 15 Nov 2003

    Posts: 13,817

    Location: Marlow

    So if someone has beaten Eikthyr on a map I join as a completely new character, I'll already have the Eikthyr power? And I would or wouldn't be able to summon Eikthyr at his alter?
     
  3. montymint

    Underboss

    Joined: 29 Jul 2006

    Posts: 4,756

    Location: Newcastle, UK

    You can keep summoning him I think and if you want the power, you still need to clikc the head that's mounted on the stones
     
  4. delta0

    Soldato

    Joined: 21 Oct 2012

    Posts: 6,953

    Location: London/S Korea

    I’ve tended to build out a big central base with a lot of portals connecting out to smaller bases around the map. The only exception is that I have a second large base that is basically a port with the trader, a dock and a large fortification as it is in the Black Forest.
     
  5. NeilF

    Capodecina

    Joined: 15 Nov 2003

    Posts: 13,817

    Location: Marlow

    So if I joined your map with a brand new character where you've beaten the first boss etc, I would not have thge Eikthyr power. But to get it I wouldn't have to summon him, I'd simply go to the 'boss stones' and click on Eikthyr's one to be given that power?

    BUT, I assume then that power up is stored specific to my character? ie: If I then immediately took that character to a new map, he'd have the Eikthyr power?
     
  6. montymint

    Underboss

    Joined: 29 Jul 2006

    Posts: 4,756

    Location: Newcastle, UK

    Yes, all player inventory and powers move servers. The server Maps hold the stones with powers so you could jump between servers to swap powers over if you wanted something your normal server doesn't have.
     
  7. KungFuSpaghetti

    Wise Guy

    Joined: 7 Apr 2017

    Posts: 1,661

    Lol, yeah it's a pain in the bum, as I didn't want to ruin aesthetic appeal by having everything covered lol.

    I'm well impressed by your base though, I love that it looks like a little village. It's good seeing other people's for some build inspiration. The millennium falcon base off reddit is incredible, you should check it out.
     
  8. KungFuSpaghetti

    Wise Guy

    Joined: 7 Apr 2017

    Posts: 1,661

    I won't ever abandon my original base as it's where the majority of my time has been spent. As someone else said, just use portals to connect to sub bases, only thing is you have to transport minerals by sea/ land, but that's no big deal... I've mined over 4k of stone for my man made mountain, so few trips over ocean is no grind lol
     
  9. Milkybk

    Sgarrista

    Joined: 16 Mar 2010

    Posts: 7,761

    Location: Sheffield

    I've had a couple crashes today. Game stutters then freezes and eventually crashes. It's only happened once before that. Not sure what's causing it right now, quite a few people talking about it online. Not a big issue but can be a little frustrating, as you lose some progress and potentially items you've found.
     
  10. jonneymendoza

    Capodecina

    Joined: 7 Apr 2008

    Posts: 17,766

    i think his point is when you server hop.
     
  11. KungFuSpaghetti

    Wise Guy

    Joined: 7 Apr 2017

    Posts: 1,661

    Aah okay lol. I mainly play on one server, my other two I use to gather resources to move to my main world.
     
  12. dirtybeatfreak

    Mobster

    Joined: 25 Jun 2006

    Posts: 4,146

    Some great ideas in there, you guys are good at building! Why didn't you show us inside the Solace building though, got nekkid ladies in there or something? :p
     
  13. Tombstone

    Capodecina

    Joined: 17 Aug 2007

    Posts: 20,484

    We'll just set up portals to return to our main base, we'll have a few , basic, outposts but mostly we'll return to the main base via portals and ships.
     
  14. Tombstone

    Capodecina

    Joined: 17 Aug 2007

    Posts: 20,484

    Lol, thats my house, not much in there yet except a bed and some chests.

    Might be nekkid ladies in the bed though :p
     
  15. No1newts

    Capodecina

    Joined: 24 May 2009

    Posts: 20,143

    Location: North East

    We were having a debate on the game I play with 4 others about portals and bases. One guy is really turned off by the fact you can't portal metals but personally I think it keeps the game viable.

    If you could portal metals you would build a base early game and apart from some huts with portals in the world would be pointless as you would just farm islands for mats and move them back home.

    Having to make satellite bases and ocean runs etc in my opinion gives the world a purpose.

    Can see it being a dividing topic in the community in the long run.
     
  16. delta0

    Soldato

    Joined: 21 Oct 2012

    Posts: 6,953

    Location: London/S Korea

    If you really want to fudge moving metals around then just logout with metal in your inventory, put it in a chest in another world, log back on and move to where you want the metal and then log out, get it from the other world and log back in.
     
  17. Tombstone

    Capodecina

    Joined: 17 Aug 2007

    Posts: 20,484

    I agree entirely with you on the satellite bases and ocean runs, we're in no rush and travelling the world and the opportunities for chat etc whilst doing so is part and parcel of our enjoyment
     
  18. Milkybk

    Sgarrista

    Joined: 16 Mar 2010

    Posts: 7,761

    Location: Sheffield

    Aye, I think it's sensible mechanic to not allow metal through. You could easily argue that portals shouldn't be in the game at all but I don't mind them.
     
  19. No1newts

    Capodecina

    Joined: 24 May 2009

    Posts: 20,143

    Location: North East

    Yip, each to their own but I don't get the need/desire to circumvent the in game system.
     
  20. Cully

    Hitman

    Joined: 1 Dec 2012

    Posts: 566

    Not at all, just got the mats i need for gear i needed to kill bosses.

    Dont get me wrong the building is fantastic for what it is but its not why i played the game.